Zizzo's ToME Stepladder

Vespa, the Dwarf Druid

  [ToME 2.2.6 Character Dump]

 Name  : Vespa                  Age                 36       STR:     16       
 Sex   : Female                 Height              46       INT:     15       
 Race  : Dwarf                  Weight             114       WIS:  18/10       
 Class : Druid                  Social Class        34       DEX:     10       
 Body  : Player                                              CON:     12       
 God   : Yavanna Kementari                                   CHR:     10       
                                                                               
 + To Melee Hit          23 Level             24    Max Hit Points       183   
 + To Melee Damage       24 Experience     17711    Cur Hit Points       183   
 + To Ranged Hit         33 Max Exp        17711    Max SP (Mana)        134   
 + To Ranged Damage       0 Exp to Adv.    18125    Cur SP (Mana)        134   
   AC                 15+10 Gold           13299    Piety              -1646   
// This is actually the highest my piety has been in a long time; Yavanna
// relic quests are about the only place during the early game to seriously
// piety-farm.
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Disarming   : Fair         Blows/Round:  1         
 Bows/Throw  : Superb       Magic Device: Very Good    Shots/Round:  2         
 Saving Throw: Excellent                               Mel.dmg/Rnd:  3d3+24    
 Stealth     : Fair         Tactic:       normal       Infra-Vision: 70 feet   
 Perception  : Fair         Explor:       normal       Speed:        +2        
 Searching   : Good                                                            
// Some slight rearrangements here, reflecting a new patch of mine to add
// the player's current speed to the dump.
                         (Character Background)                                
          You are one of two children of a Dwarven Miner.  You have            
          an uncharacteristic fascination with living things.  You             
          have dark brown eyes, straight black hair, a three-foot              
          beard, and a dark complexion.                                        


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             OFF
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Death fate: Level 1 (50')
// My only character ever to even attempt a death fate.  This must have
// been one of the easier ones; the toughest monster was an Ancient bronze
// dragon, and everything else was nicely scattered and mostly stayed
// asleep until I could Pulverize it to death.
        A lost temple: Level 12 (600')

 Your body is a Player.
 You are currently in the town of Bree.
 You have defeated 1262 enemies.
 You saved 5 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 1st Quelle of the 2890th year of the third age.
 You have been adventuring for 15 days.

                    adefkmnopsuxz{|@            
        Add Int   : .......2........            
        Add Wis   : .......2........            
        Add Stea. : .......2........            
        Add Sear. : .2..............            
        Add Infra : .2..............            
        Add Tun.. : ..............2.            
        Add Speed : .......2........            
        Slay Giant: +...............            
        Cold Brand: +...............            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ................            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ................            
        Hold Life : ................            
        Res Acid  : .......+........            
        Res Elec  : ................            
        Res Fire  : ................            
        Res Cold  : +...............            
        Res Pois  : ................            
        Res Fear  : ................            
        Res Lite  : ................            
        Res Dark  : ................            
        Res Blind : ...............+            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        See Invis : ...+............            
        Xtra Shots: .+..............            
        Activate  : .+.....+........            

Skills (points left: 0)
 - Combat                                        20.550 [0.700]
          - Weaponmastery                        18.250 [0.750]
                   . Axe-mastery                 00.000 [0.200]
 . Sneakiness                                    01.000 [0.900]
 - Magic                                         28.990 [0.900]
          . Magic-Device                         01.000 [1.050]
          . Spell-power                          00.000 [0.600]
 - Spirituality                                  06.100 [1.000]
          . Prayer                               20.500 [1.500]
          . Mindcraft                            28.800 [0.600]
 - Monster-lore                                  01.000 [1.200]
          . Summoning                            01.000 [0.700]
// The skill point plan is to max Combat and Weaponmastery, push Mindcraft
// and Magic to 35 and Spell-power to 25, and put just enough into Prayer
// that we can exactly max it by completing all the relic quests.  I'd like
// to have pushed Axe-mastery some, but it's just too expensive at that low
// multiplier.  I decided to eschew Summoning on the grounds that if I were
// gonna go that route, I might as well just play a Summoner.  I'm also
// eventually going to buy both the Extra Max Blows abilities, once my STR
// and DEX are high enough to make it worth it.

Abilities
 * Perfect casting


  [Fates]

You are fated to find a Rod Tip of Nothing on level 11.
You are fated to find The Dagger of Rilia on level 16.
You are fated to meet a Novice mindcrafter on level 5.


  [Character Equipment]

a) a Frozen War Hammer of Slay Giant (3d3) (+10,+8)
    It can be wielded two-handed.  It does extra damage from frost.  It is
    especially deadly against giants.  It provides resistance to cold.  It
    cannot be harmed by cold.  
    It was given to you as a reward.
d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It can be activated for terrify every 10+d50 turns if it is being worn.
    It increases your searching and infravision by 2.  It fires missiles
    excessively fast.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
e) a Ring of Slaying (+13,+11)
    You bought it from the Black Market.
f) an Indestructible Ring of See Invisible
    It allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You bought it from the Black Market.
k) an Amulet of Spell [Ent's Potion]
m) (nothing)
n) Cord Armour [6,+1]
o) The Cloak 'Holcolleth' [1,+4] (+2)
    It can be activated for sleep nearby monsters every 55 turns if it is
    being worn. It increases your intelligence, wisdom, stealth and speed
    by 2.  It provides resistance to acid.  It cannot be harmed by acid,
    cold, lightning or fire.  
// A fate-find on level 1.
p) (nothing)
s) a Metal Cap [3,+5]
u) a Set of Gauntlets [2,+0]
x) a Pair of Hard Leather Boots [3,+0] {50% off}
z) (nothing)
{) (nothing)
|) a Gnomish Shovel (+6,+2) (+2)


  [Character Inventory]

a) a Spellbook of Grow Trees {@b1!d!k!v!s}
b) a Spellbook of Stone Skin {@b2!d!k!v!s}
// These aren't spells I've used often (at all, really), so I'll be
// learning the strategy for them as I go.
c) Agannazar's Altruistic Assassin of Illumination {@A7!d!k!v!s!!}
    It can be activated for light area (dam 2d15) every 10+d10 turns.  
d) 8 Mushrooms of Cure Serious Wounds {!E!d!k!v!s}
e) 6 Flasks of oil {@F1!d!k!v!s}
f) 2 Potions of Speed
g) 9 Potions of Cure Critical Wounds {!d!k!v!s}
h) 5 Scrolls of Word of Recall {@r2!r!d!k!v!s}
i) a Silver Rod of Disarming (100/100) {@z3!d!k!v!s!!}
j) a Golden Rod of Recall (125/125) {@z2!z!d!k!v!s!!}
k) a Partial Totem of a Dark elven mage {!d!k!v!s}
// Yeah, I know, I said I wasn't doing Summoning.  This is just a "handler"
// monsters, for killing things that, for whatever reason (usually piety
// concerns), I don't want to kill myself.
l) a Brass Lantern (with 6724 turns of light) {@w9@t9!d!k!v!s}
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Book of Beginner Cantrips
b) a Spellbook of Charm Animal
c) The Toenail of Vecna
    It can be activated for heal 700 hit points every 250 turns.  
    You found it lying on the ground on level 1 of A lost temple.
d) 8 Potions of Cure Light Insanity
e) a Copper Rod of Nothing (20/20) {90% off}
f) a Ring of Invisibility {Smeagol BDw 3}
g) an Amulet of Slow Digestion
    It slows your metabolism.  
    You bought it from the Magic shop.
h) 2 Everburning Torches
i) a Parchment - Adventurer's Guide to Middle-earth



Last updated 2004-08-23 3:51am EDT.

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    Comments

    2004-08-23 3:51am EDT
    The wrongness of this combination just appealed to me somehow. Done the Downs and two relic quests so far. And just to give you some idea of what I've had to put up with, the first level of the second relic quest was the very same level for which I'd previously received a death fate...

    2004-11-06 9:24pm EST
    Done the Orc Cave and the third relic quest. Got a much better handle on my piety now that I've figured out how to boost it easily. Gonna do the Old Forest next, for the piety and in the hopes of finding dungeon towns.

    2004-11-27 3:57am EST
    Done Mirkwood and the last two relic quest. First time I've ever maxed Prayer. Now that I've got all this piety to work with, I should start breaking out some of my Yavanna spellbooks...

    2006-06-09 2:02am EDT
    Another of my characters that I left languishing in Moria too long (I'm detecting a pattern here…). Done Moria. Some decent kit improvements, but she still feels a little weak—probably because her STR and DEX are still rather far from max.

    2006-12-15 3:07am EST
    Midpoint of Land of Mountains. I think I've got a bit better handle on her, what with a few CON boosts and remembering to actually use her Mindcraft powers and Nature spells more often. Instant stat and exp restore on command is amazingly useful. Oh, and finding Cubragol didn't hurt, either… ;)

    2007-03-17 11:30pm EDT
    Finished Land of Mountains. More CON from Trone's coat is good, but the loss of DEX from Thalkettoth apparently cost me a blow from Lasher. How sad is it that that's still my best-damage weapon? Mordor's probably next, or I might skip ahead to Dol Guldur.

    2007-10-28 9:44pm EDT
    Decided to do Mordor next. Also swept the Maze for Hammerhand, and did the Maeglin quest. I seriously need a better damage dealing weapon than Lasher, but at this late stage I don't know what it'd be. Dol Guldur is next.

    2008-06-11 3:27am EDT
    Swept Dol Guldur. Some kit improvements, but still not quite the damage dealer I'd like—though I did enjoy catching Hoarmurath and Dwar in a Tidal Wave kill zone in the Thrain quest… >;) Ring hunting next.

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