Lisa Alexander, the Human Mindcrafter
[ToME 2.2.7 Character Dump]
Name : Lisa Alexander Age 20 STR: 14
Sex : Female Height 66 INT: 14
Race : Human Weight 161 WIS: 18/70
Class : Mindcrafter Social Class 1 DEX: 11
Body : Player CON: 12
God : Tulkas CHR: 12
+ To Melee Hit 3 Level 18 Max Hit Points 112
+ To Melee Damage 9 Experience 3885 Cur Hit Points 112
+ To Ranged Hit 20 Max Exp 3885 Max SP (Mana) 115
+ To Ranged Damage 0 Exp to Adv. 4320 Cur SP (Mana) 115
AC 11+6 Gold 58164 Piety 656
(Miscellaneous Abilities)
Fighting : Excellent Disarming : Fair Blows/Round: 1
Bows/Throw : Excellent Magic Device: Good Shots/Round: 2
Saving Throw: Very Good Mel.dmg/Rnd: 1d6+9
Stealth : Fair Tactic: normal Infra-Vision: 30 feet
Perception : Fair Explor: normal Speed: +0
Searching : Fair
(Character Background)
Daughter of notorious rogue telepath Lyta Alexander, you
have been transported to the distant past by Morgoth's evil
magic. Your only hope of returning to your own time is to
defeat Morgoth and break his spell.
// Only decent backstory I could think up for a Mindcrafter...
[Miscellaneous information]
Cth monsters: OFF
Z-like monsters: OFF
Joke monsters: OFF
Maximize mode: ON
Preserve Mode: ON
Autoscum: OFF
Small Levels: ON
Arena Levels: ON
Always unusual rooms: OFF
Persistent Dungeons: OFF
Recall Depth:
Barrow-Downs: Level 10 (500')
Your body is a Player.
You are currently in the town of Bree.
You have defeated 635 enemies.
You saved 5 princesses.
You started your adventure the 43rd Yavie of the 2890th year of the third age.
It is currently the 48th Yavie of the 2890th year of the third age.
You have been adventuring for 5 days.
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Add Int : 4...............
Add Wis : 4...............
Add Sear. : .2..............
Add Infra : .2..............
Add Tun.. : ..............1.
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Sust Wis : ................
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Sust Chr : ................
Invisible : ................
Mul life : ................
Sens Fire : ................
Reflect : ................
Free Act : ..........+.....
Hold Life : ................
Res Acid : ................
Res Elec : ................
Res Fire : +...............
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Res Fear : ................
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Res Conf : ................
Res Sound : ................
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Res Neth : ................
Res Nexus : ................
Res Chaos : +...............
Res Disen : ................
Digestion : ..+.............
Xtra Shots: .+..............
Activate : .+..............
Blessed : +...............
Demon.ESP : +...............
Good.ESP : +...............
Full ESP : +...............
Skills (points left: 0)
- Combat 22.300 [0.700]
. Weaponmastery 19.200 [0.700]
. Sneakiness 01.000 [1.100]
- Magic 23.230 [0.900]
. Magic-Device 01.000 [1.150]
. Spell-power 00.000 [0.600]
. Necromancy 00.000 [0.400]
- Spirituality 03.700 [1.000]
. Prayer 08.200 [0.900]
. Mindcraft 22.600 [0.900]
. Monster-lore 00.000 [0.500]
// The skill plan is to max Mindcraft, Magic, Combat and Weaponmastery, buy
// both the Extra Max Blows abilities, and put just enough into Prayer to
// max it if we get all five relic quests.
Abilities
* Perfect casting
[Fates]
You are fated to find The Dagger 'Narthanc' on level 20.
// Ooh, *this* could be interesting...
[Character Equipment]
a) a Blessed Small Sword of *Slay Demon* (1d6) (+3,+5) (+4)
It increases your intelligence and wisdom by 4. It is a great bane of
demons. It provides resistance to fire and chaos. It gives telepathic
powers. It has been blessed by the gods.
You found it in the remains of a Novice priest on level 6 of Barrow-Downs.
// A very lucky find with that full telepathy.
d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
It can be activated for terrify every 10+d50 turns if it is being worn.
It increases your searching and infravision by 2. It fires missiles
excessively fast. It cannot be harmed by acid, cold, lightning or
fire.
It was given to you as a reward.
e) a Ring of Slow Digestion
f) (nothing)
k) (nothing)
m) (nothing)
n) Padded Armour [4,+2]
o) a Cloak [1,+0]
p) (nothing)
s) a Dwarven Hard Leather Cap [2,+1] (+1 to infravision)
u) a Set of Gauntlets of Free Action [2,+3]
x) a Pair of Soft Leather Boots [2,+0]
z) (nothing)
{) (nothing)
|) a Shovel (+1)
[Character Inventory]
a) a Spellbook of Divine Aim {@b1!d!k!v!s}
b) 4 Flasks of oil {@F1!d!k!v!s}
c) 2 Potions of Speed {!d!k!v!s}
d) 8 Potions of Cure Critical Wounds
e) 5 Scrolls of Word of Recall {@r2!r!d!k!v!s}
f) 15 Scrolls of Identify {@r9!d!k!v!s}
g) 9 Scrolls of Satisfy Hunger {@r3!r!d!k!v!s}
h) a Wooden Rod of Illumination (10/10) {@z7!d!k!v!s}
i) a Brass Lantern (with 8806 turns of light) {@w9@t9!d!k!v!s}
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory - Bree ]
a) 19 Mushrooms of Cure Serious Wounds {100% off}
b) a Parchment - Adventurer's Guide to Middle-earth
[The Mathom-house Inventory - Bree ]
a) The Rounded Pebble 'Travak' (3d6) (+8,+5)
It does extra damage from acid,
electricity, fire and frost. It poisons your foes. It cannot be
harmed by acid, cold, lightning or fire.
You found it in the remains of a Kobold Captain on level 2 of Barrow-Downs.
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Last updated 2004-11-10 2:34am EST. |