Qkzjpv the Swift, the DeathMold Monk
[ToME 2.3.3 Character Sheet]
Name : Qkzjpv the Swift Age 18 STR: 18/40
Sex : Neuter Height 9 INT: 16
Race : DeathMold Weight 50 WIS: 18/30
Class : Monk Social Class 29 DEX: 17
Body : Player CON: 18/30
God : Nobody CHR: 3
+ To Melee Hit 13 Level 26 Hit Points 376/ 376
+ To Melee Damage 17 Experience 59582 Spell Points 59/ 59
+ To Ranged Hit 19 Max Exp 59582 Sanity 187/ 187
+ To Ranged Damage 20 Exp to Adv. 72500
AC 1+88 Gold 88177 Speed Fast (+3)
(Miscellaneous Abilities)
Fighting : Heroic Perception : Bad Blows/Round: 4
Bows/Throw : Superb Searching : Bad Shots/Round: 1
Saving Throw: Fair Disarming : Bad Mel.dmg/Rnd: 76-356
Stealth : Heroic Magic Device: Bad Infra-Vision: 100 feet
Tactic: normal
Explor: normal
(Character Background)
You were born in wet mud, called to life by the Witch-King
of Angmar. You curse him for this, and you have studied
martial arts in the hopes of seeking him out and destroying
him.
[Miscellaneous information]
Joke monsters: OFF
Maximize mode: ON
Preserve Mode: ON
Autoscum: OFF
Small Levels: ON
Arena Levels: ON
Always unusual rooms: OFF
Persistent Dungeons: OFF
Recall Depth:
Barrow-Downs: Level 10 (500')
Orc Cave: Level 22 (1100')
You have done something experimental.
Your body is a Player.
You are currently in the town of Bree.
You have defeated 3014 enemies.
You saved 5 princesses.
You started your adventure the 43rd Yavie of the 2890th year of the third age.
It is currently the 1st Enderi of the 2890th year of the third age.
You have been adventuring for 12 days.
adefghmnopuz{|@
Slay Anim.: ............+..
Slay Und. : ............+..
Slay Demon: ............+..
Poison Brd: ............+..
Elec Brand: ............+..
Sust Str : ...............
Sust Int : ...............
Sust Wis : ...............
Sust Dex : ...............
Sust Con : ..........+....
Sust Chr : ...............
Invisible : ...............
Mul life : ...............
Sens Fire : ...............
Reflect : ...............
Free Act : ..+.......+...+
Hold Life : ..............+
Res Acid : ...............
Res Elec : ...............
Res Fire : ...+...........
Res Cold : ....+..........
Res Pois : ...............
Res Fear : ...............
Res Light : ..........+....
Res Dark : ...............
Res Blind : ...............
Res Conf : ...............
Res Sound : ...............
Res Shard : ...............
Res Neth : ..............+
Res Nexus : ..............+
Res Chaos : ...............
Res Disen : ...............
Lite : ..........+....
Activate : ..........+....
Skills (points left: 0)
- Combat 23.400 [0.900]
. Weaponmastery 02.500 [0.300]
. Archery 10.100 [0.400]
. Barehand-combat 30.700 [0.900]
- Sneakiness 04.960 [0.900]
. Stealth 26.000 [0.900]
. Disarming 02.500 [0.900]
. Dodging 30.800 [0.700]
- Magic 09.780 [0.600]
. Magic-Device 00.500 [1.000]
. Meta 00.000 [0.500]
. Temporal 16.500 [0.500]
. Mind 00.000 [0.500]
. Necromancy 00.000 [0.200]
- Spirituality 08.500 [0.900]
. Prayer 00.000 [0.500]
. Music 00.000 [0.300]
- Monster-lore 01.000 [1.100]
. Corpse-preservation 01.000 [0.500]
. Possession 00.000 [0.100]
. Mimicry 01.300 [0.400]
// The skill point plan is to max Combat, Barehand-combat, Dodging and
// Temporal, push Archery to 10 and buy Ammo creation, and dump the rest
// into Magic for mana. Temporal is now high enough to cast Essence of
// Speed, but the fail rate is still pretty high.
Abilities
* Ammo creation
[Fates]
You may find an Iron Helm on level 25.
[Character Equipment]
a) (nothing)
d) a Long Bow of Power (x3) (+6,+20)
// Princess quest reward from BDw 8.
e) a Ring of Free Action
It provides immunity to paralysis.
You bought it from the Black Market.
f) a Ring of Fire Resistance
It provides resistance to fire. It cannot be harmed by fire.
You bought it from the Magic shop.
g) a Ring of Cold Resistance {25% off}
It provides resistance to cold. It cannot be harmed by cold.
You bought it from the Magic shop.
h) a Ring of Spell [Essence of Speed]
// With no armor, no weapon and no amulet, I'm *really* gonna have to make
// these ring slots really work for me...
m) a Dwarven Lantern
n) (nothing)
o) (nothing)
p) (nothing)
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
It can be activated for magic missile (2d6) every 2 turns if it is
being worn. It provides light (radius 1) forever. It sustains your
constitution. It provides immunity to paralysis. It provides
resistance to light. It cannot be harmed by acid, cold, lightning or
fire.
You found it lying on the floor of a special level.
z) (nothing)
{) 20 Arrows 'Dorthil' (1d4) (+8,+14) {@w1=g!d!k!v!s}
It does extra damage from electricity. It poisons your foes. It
strikes at demons with holy wrath. It strikes at undead with holy
wrath. It is especially deadly against natural creatures. It cannot
be harmed by acid, cold, lightning or fire.
You made it yourself.
|) (nothing)
[Character Inventory]
a) The Shrunken Head of Nightmares (charging) {@A0!!}
It can be activated for acquirement every 3000 turns.
You found it in the remains of a Snaga on level 21 of Orc Cave.
b) 10 Potions of Cure Critical Wounds {!q!d!k!v!s}
c) 10 Scrolls of Phase Door {@r1!r!d!k!v!s}
d) 5 Scrolls of Teleportation {!d!k!v!s}
e) 5 Scrolls of Word of Recall {@r2!r!d!k!v!s}
f) 50 Scrolls of Identify {@r9!d!k!v!s}
g) a Scroll of Detect Invisible
// I *gotta* find a better source of see invisible...
h) 10 Scrolls of Satisfy Hunger {@r3!r!d!k!v!s}
i) a Wand of Noxious Cloud[1|25] (5 charges) {@a5!d!k!v!s}
j) The Wand of Digging of Thrain (19 charges)
k) a Feathers Cloak [1,+7] {@w0@t0!d!k!v!s}
// Yeah, I know, I said I wasn't going to use Mimicry. This is for
// emergencies like no-teleport special levels, and for overland travel.
l) 15 Arrows of Acid (1d4) (+5,+5) {@w2=g!d!k!v!s}
It does extra damage from acid. It cannot be harmed by acid.
You bought it from the Weaponsmith.
m) 20 Arrows of Frost (1d4) (+3,+4) {@w3=g!d!k!v!s}
It does extra damage from frost. It cannot be harmed by cold.
You made it yourself.
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory - Bree ]
a) a Spellbook of Essence of Speed
b) 16 Mushrooms of Cure Serious Wounds {100% off}
c) 3 Potions of Cure Light Insanity
d) 2 Potions of Healing
e) a Wooden Rod of Nothing (10/10)
f) a Ring of Slow Digestion
It slows your metabolism.
You bought it from the Magic shop.
g) a Ring of Fear Resistance
h) a Ring of Spell
i) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
It increases your dexterity and speed by 3. It provides resistance to
acid, shards and nether. It cannot be harmed by acid, cold, lightning
or fire.
You found it lying on the floor of a special level.
j) a Spider Web [1] {average}
// Dunno whether this is better than the one I'm carrying...
k) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
It increases your intelligence, dexterity and speed by 3. It is
especially deadly against trolls. It is especially deadly against
giants. It provides immunity to paralysis. It allows you to
levitate. It allows you to see invisible monsters. It cannot be
harmed by acid, cold, lightning or fire.
You found it lying on the floor of a special level.
l) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
[The Mathom-house Inventory - Bree ]
a) The Chain Mail of Arvedui (-2) [14,+15] (+2)
It increases your strength and charisma by 2. It provides resistance
to acid, electricity, fire, cold, sound, shards and nexus. It cannot
be harmed by acid, cold, lightning or fire.
You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
Orc Cave.
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Last updated 2007-05-13 4:00am EDT. |