Zen Master Joe Bob, the Gnome Monk
[ToME 2.3.5 Character Sheet]
Name : Zen Master Joe Bob Age 73 STR: 16
Sex : Male Height 42 INT: 10
Race : Gnome Weight 86 WIS: 16
Class : Monk Social Class 24 DEX: 18/10
Body : Player CON: 14
God : Manwe Sulimo CHR: 10
+ To Melee Hit 10 Level 17 Hit Points 130/ 130
+ To Melee Damage 13 Experience 4631 Spell Points 10/ 10
+ To Ranged Hit 13 Max Exp 4631 Sanity 98/ 98
+ To Ranged Damage 1 Exp to Adv. 5075 Piety -3463
AC 0+63 Gold 114064 Speed Fast (+2)
// Headed to the Orc Cave for a desperately needed piety infusion.
(Miscellaneous Abilities)
Fighting : Superb Perception : Bad Blows/Round: 3
Bows/Throw : Superb Searching : Bad Shots/Round: 1
Saving Throw: Fair Disarming : Bad Mel.dmg/Rnd: 45-189
Stealth : Fair Magic Device: Fair Infra-Vision: 40 feet
Tactic: normal
Explor: normal
(Character Background)
You are one of several children of a Gnome Warrior, who was
disappointed when you took up martial arts instead of the
sword. You have green eyes, straight black hair, and an
average complexion.
[Miscellaneous information]
Joke monsters: OFF
Maximize mode: ON
Preserve Mode: ON
Autoscum: OFF
Small Levels: ON
Arena Levels: ON
Always unusual rooms: OFF
Persistent Dungeons: OFF
Recall Depth:
Barrow-Downs: Level 10 (500')
A lost temple: Level 6 (300')
Your body is a Player.
You are currently in the town of Bree.
You have defeated 756 enemies.
You have completed five princess quests.
You haven't completed a single lost sword quest.
You found 1 of the relic pieces.
You started your adventure the 43rd Yavie of the 2890th year of the third age.
It is currently the 53rd Yavie of the 2890th year of the third age.
You have been adventuring for 10 days.
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Add Tun.. : ..............1.
Cold Brand: .............+..
Sust Str : ................
Sust Int : ................
Sust Wis : ................
Sust Dex : ................
Sust Con : ................
Sust Chr : ................
Invisible : ................
Mul life : ................
Sens Fire : ................
Reflect : ................
Free Act : ...............+
Hold Life : ................
Res Acid : ....+...........
Res Elec : ................
Res Fire : ..+.............
Res Cold : ................
Res Pois : ................
Res Fear : ................
Res Light : ................
Res Dark : ................
Res Blind : ................
Res Conf : ................
Res Sound : ................
Res Shard : ................
Res Neth : ................
Res Nexus : ................
Res Chaos : ................
Res Disen : ................
See Invis : ...+............
Skills (points left: 0)
- Combat 26.550 [0.900]
. Weaponmastery -00.800 [0.300]
. Archery 10.000 [0.400]
. Barehand-combat 21.700 [0.900]
- Sneakiness 04.300 [0.900]
. Stealth 04.000 [0.900]
. Disarming 02.000 [0.900]
. Dodging 21.000 [0.700]
- Magic 00.252 [0.600]
. Magic-Device 08.200 [1.000]
. Meta 00.000 [0.500]
. Temporal 00.000 [0.500]
. Mind 00.000 [0.500]
- Spirituality 07.000 [0.900]
. Prayer 02.500 [0.500]
. Music 00.000 [0.300]
- Monster-lore 01.000 [1.100]
. Corpse-preservation 01.000 [0.500]
. Possession 00.000 [0.100]
// The skill point plan is to max Barehand-Combat, Dodging, Combat,
// Magic-Device and Prayer and push Archery just far enough to buy Ammo
// creation. That even leaves me one point to put into Possession in case
// I give up on getting my resistance covered the usual way (and after
// having died to a poison breather, I'm more tempted on that front...).
// Haven't decided yet whether to go with bow-n-arrow or sticks for my
// primary ranged offense.
Abilities
* Ammo creation
[Character Equipment]
a) (nothing)
d) a Short Bow (x2) (+3,+1)
e) a Ring of Fire Resistance
It provides resistance to fire. It cannot be harmed by fire.
You bought it from the Magic shop.
f) a Ring of See Invisible {25% off}
It allows you to see invisible monsters.
You bought it from the Black Market.
// A lucky early acquisition, only a few levels into the Downs, allowing me
// to do the first relic quest earlier than usual.
k) an Amulet of Acid Resistance
It provides resistance to acid. It cannot be harmed by acid.
You bought it from the Magic shop.
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
s) (nothing)
u) (nothing)
x) (nothing)
z) (nothing)
{) 15 Arrows of Frost (1d4) (+8,+3) {@w1=g!d!k!v!s}
It does extra damage from frost. It cannot be harmed by cold.
You made it yourself.
|) a Shovel (+1)
[Character Inventory]
a) 6 Flasks of oil {@F1!d!k!v!s}
b) a Potion of Speed {!d!k!v!s}
c) 14 Potions of Cure Critical Wounds {!d!k!v!s}
d) 15 Scrolls of Phase Door {@r1!r!d!k!v!s}
e) 5 Scrolls of Word of Recall {@r2!r!d!k!v!s}
f) 25 Scrolls of Identify {@r9!d!k!v!s}
g) 10 Scrolls of Satisfy Hunger {@r3!r!d!k!v!s}
h) a Silver Rod of Trap Location (100/100) {@z8!d!k!v!s}
i) 2 Wands of Noxious Cloud[1|25] (16 charges) {@a5!d!k!v!s}
j) a Staff of Globe of Light[1|10] (6 charges) {@u6!d!k!v!s}
k) a Staff of Disarm[1|10] (10 charges) {@u3!d!k!v!s}
l) a Staff of Reveal Ways[1|25] (9 charges) {@u7!d!k!v!s}
m) a Brass Lantern (with 3601 turns of light) {@w9@t9!d!k!v!s}
n) 10 Arrows of Slay Animal (1d4) (+7,+8) {@w2=g!d!k!v!s}
It is especially deadly against natural creatures.
You made it yourself.
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory - Bree ]
a) The Gem of Ghosts (restore @ 200)
It can be activated for restore stats and life levels every 200 turns.
You found it lying on the ground on level 1 of Barrow-Downs.
b) 17 Mushrooms of Cure Serious Wounds {100% off}
c) 14 Potions of Cure Light Insanity
d) a Potion of Healing
e) a Potion of *Healing*
f) 2 Potions of Enlightenment
// Saving up for the next relic quest.
g) a Potion of Resistance
h) a Wooden Rod of Nothing (10/10)
i) a Wooden Rod of Nothing (10/10)
j) an Everburning Torch
// Dropped by Mughash's entourage on dlev BDw 9.
k) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
It can be activated for terrify every 10+d50 turns if it is being
worn. It increases your searching and infravision by 2. It fires
missiles excessively fast. It cannot be harmed by acid, cold,
lightning or fire.
It was given to you as a reward.
l) a Parchment - Adventurer's Guide to Middle-earth
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Last updated 2008-07-11 3:08am EDT.
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