Bjorn, the Beorning Warper
[ToME 2.3.5 Character Sheet] Name : Bjorn Age 50 STR: 12 Sex : Male Height 97 INT: 18/20 Race : Beorning Weight 351 WIS: 9 Class : Warper Social Class 21 DEX: 9 Body : Player CON: 18 God : Manwe Sulimo CHR: 3 // I pushed CON in my point allocation this time out, hoping to get higher // hit points faster. + To Melee Hit -3 Level 15 Hit Points 145/ 145 + To Melee Damage 9 Experience 2551 Spell Points 64/ 87 + To Ranged Hit 17 Max Exp 2551 Sanity 80/ 80 + To Ranged Damage 0 Exp to Adv. 3240 Piety -3444 AC 5+22 Gold 14462 Speed Fast (+6) // This is -2 from bear form and +8 from Essence of Speed. I can't yet // recover the mana from casting EoS before it runs out, so I probably // won't be able to use it in Orc Cave except for emergencies. (Miscellaneous Abilities) Fighting : Fair Perception : Bad Blows/Round: 5 Bows/Throw : Fair Searching : Bad Shots/Round: 2 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 60-165 Stealth : Bad Magic Device: Bad Infra-Vision: 50 feet Tactic: normal Explor: normal (Character Background) You are a descendant of Beorn to the 3.79th degree (your mother was Swedish, hence your name). You have blue eyes, bleached blond hair, and a tanned complexion. You signed up for the job because you thought it said "Surfer". Oops. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: OFF Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') A lost temple: Level 3 (150') Your body is a Player. You are disguised as a Bear. You are currently in the town of Bree. You have defeated 572 enemies. You have completed four princess quests. You have completed one lost sword quest. You found 1 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 53rd Yavie of the 2890th year of the third age. You have been adventuring for 10 days. adefkmnosz{@ Add Chr : ....2....... Add Sear. : .2.......... Add Infra : .2.......... Sust Str : ............ Sust Int : ............ Sust Wis : ............ Sust Dex : ............ Sust Con : ............ Sust Chr : ............ Invisible : ............ Mul life : ............ Sens Fire : ............ Reflect : ............ Free Act : ............ Hold Life : ............ Res Acid : ......+..... Res Elec : ......+..... Res Fire : ......+..... Res Cold : ......+..... Res Pois : ............ Res Fear : ............ Res Light : ............ Res Dark : ............ Res Blind : ............ Res Conf : ............ Res Sound : ............ Res Shard : ............ Res Neth : ............ Res Nexus : ............ Res Chaos : ............ Res Disen : ............ See Invis : ..+......... Xtra Shots: .+.......... Activate : .+.......... Skills (points left: 0) - Combat 01.000 [0.200] . Weaponmastery 03.200 [0.400] . Archery 00.500 [0.000] . Bearform-combat 19.000 [1.000] - Sneakiness 00.900 [0.900] . Stealth -02.000 [0.400] . Disarming -00.600 [0.000] - Magic 11.620 [0.900] . Magic-Device 00.200 [1.050] . Spell-power 16.400 [0.700] . Mana 01.000 [0.700] . Fire 01.600 [0.800] . Water 06.400 [0.800] . Air 00.000 [0.800] . Earth 00.000 [0.800] . Meta 00.000 [0.800] . Conveyance 03.600 [1.200] . Divination 19.200 [1.200] . Temporal 15.600 [1.200] . Mind 01.400 [0.700] . Nature 00.000 [0.800] . Necromancy 00.000 [0.700] . Runecraft 00.000 [0.700] . Thaumaturgy 00.000 [0.700] - Spirituality -02.000 [0.550] . Prayer 02.500 [0.500] . Monster-lore 00.000 [0.500] // The (incomplete) skill point plan is to max Bearform-combat, Temporal // and Spell-power, push Conveyance and Divination high enough to cast // Recall resp. Greater Identify, and dabble a few points here and there to // pick up a few utility spells. That leaves 66 unused points, enough to // max any one of the elemental schools, or almost Prayer (assuming all // five relic quests); I haven't decided how to play it yet. Abilities * Perfect casting [Character Equipment] a) (nothing) d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) a Ring of See Invisible It allows you to see invisible monsters. You bought it from the Black Market. // Wish I'd had this for the first relic quest... f) (nothing) k) an Amulet of Charisma (+2) It increases your charisma by 2. You bought it from the Magic shop. // Need something to offset my sucky CHA, and I haven't found anything // better to stick here yet. m) (nothing) n) a Soft Studded Leather of Resistance [5,+7] // Dropped by Bullroarer on BDw 6. o) (nothing) s) (nothing) z) (nothing) {) (nothing) [Character Inventory] a) a Fireproof Book of Beginner Cantrips {!d!k!v!s} It cannot be harmed by fire. You bought it from the Book Store. b) a Spellbook of Essence of Speed {!d!k!v!s} c) a Spellbook of Reveal Ways {!d!k!v!s} d) a Spellbook of Identify {!d!k!v!s} e) a Spellbook of Disarm {!d!k!v!s} f) a Spellbook of Charm {!d!k!v!s} g) 4 Flasks of oil {@F1!d!k!v!s} h) 10 Potions of Cure Critical Wounds {!d!k!v!s} i) 5 Scrolls of Teleportation {!d!k!v!s} j) 5 Scrolls of Word of Recall {@r2!*} k) a Wand of Dig[1|1] (20 charges) {@a4!d!k!v!s} l) a Brass Lantern (with 4224 turns of light) {@w9@t9!d!k!v!s} m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Spellbook of Vision b) a Spellbook of Noxious Cloud c) a Spellbook of Manwe's Blessing d) 15 Mushrooms of Cure Serious Wounds {100% off} e) 13 Potions of Cure Light Insanity f) a Potion of Enlightenment // Saving up for later relic quests. g) an Everburning Torch // Found on BDw 4. Can't do the usual Cammithrim combo with it, but if I // find something else with permanent light, I can swap this in. |
Last updated 2008-07-28 3:34am EDT. |