Klutzina, the Zombie RohanKnight Assassin
[ToME 2.3.5 Character Sheet]
Name : Klutzina Age 85 STR: 18/60
Sex : Female Height 51 INT: 3
Race : Zombie RohanKnight Weight 68 WIS: 5
Class : Assassin Social Class 9 DEX: 18/30
Body : Player CON: 18/70
God : Nobody CHR: 6
+ To Melee Hit 20 Level 15 Hit Points 202/ 202
+ To Melee Damage 22 Experience 4177 Spell Points 3/ 3
+ To Ranged Hit 14 Max Exp 4177 Sanity 65/ 65
+ To Ranged Damage 8 Exp to Adv. 5220
AC 0+2 Gold 41274 Speed Fast (+6)
// I see why RohanKnights are so popular... ;)
(Miscellaneous Abilities)
Fighting : Superb Perception : Bad Blows/Round: 4
Bows/Throw : Good Searching : Bad Shots/Round: 1
Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 4d4+88
Stealth : Superb Magic Device: Bad Infra-Vision: 10 feet
Tactic: normal
Explor: normal
(Character Background)
You are the first child of a Devoted Mercenary. You have
red eyes, long blond hair, and a pale complexion. You died
by tripping and falling on your own dagger (hence your
nickname); only sheer stubbornness keeps you ambulatory.
[Miscellaneous information]
Joke monsters: OFF
Maximize mode: ON
Preserve Mode: ON
Autoscum: OFF
Small Levels: ON
Arena Levels: ON
Always unusual rooms: OFF
Persistent Dungeons: OFF
Recall Depth:
Barrow-Downs: Level 10 (500')
Your body is a Player.
You are currently in the town of Bree.
You have defeated 415 enemies.
You have completed five princess quests.
You haven't completed a single lost sword quest.
You started your adventure the 43rd Yavie of the 2890th year of the third age.
It is currently the 46th Yavie of the 2890th year of the third age.
You have been adventuring for 3 days.
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Add Tun.. : ..............1.
Add Speed : ...............+
Slay Troll: +...............
Sust Str : ................
Sust Int : ................
Sust Wis : ................
Sust Dex : ................
Sust Con : ................
Sust Chr : ................
Invisible : ................
Mul life : ................
Sens Fire : ................
Reflect : ................
Free Act : ................
Hold Life : ...............+
Res Acid : ....+...........
Res Elec : ................
Res Fire : ..+.............
Res Cold : ...............+
Res Pois : ...............+
Res Fear : ................
Res Light : ................
Res Dark : ................
Res Blind : ................
Res Conf : ................
Res Sound : ................
Res Shard : ................
Res Neth : ................
Res Nexus : ................
Res Chaos : ................
Res Disen : ................
See Invis : ...............+
Digestion : ...............+
Skills (points left: 0)
- Combat 17.208 [0.800]
- Weaponmastery 20.100 [1.000]
- Sword-mastery 12.070 [0.600]
. Critical-hits 09.200 [0.800]
- Archery 00.500 [0.000]
. Boomerang-mastery 01.000 [0.300]
- Sneakiness 07.600 [2.000]
. Stealth 18.000 [2.000]
. Disarming 01.800 [1.000]
. Backstab 19.000 [2.000]
. Stealing 01.000 [0.200]
. Dodging 19.000 [2.000]
- Magic 01.000 [0.200]
. Magic-Device 01.300 [0.750]
. Conveyance 00.000 [0.100]
. Divination 00.000 [0.100]
. Temporal 00.000 [0.200]
- Spirituality 04.000 [0.700]
. Prayer 00.000 [0.500]
. Monster-lore 00.000 [0.500]
// The skill point plan is to max Combat (almost), Weaponmastery,
// Sword-mastery, Critical-hits, Stealth, Backstab and Dodging and buy
// Spread blows and Extra Max Blow(2). Boomerang-mastery was tempting, but
// at the low multiplier, it was just too expensive for too little effect
// (of course, Critical-hits might not be much better...).
Abilities
* Extra Max Blow(1)
[Character Equipment]
a) a Dagger of Slay Troll (1d4) (+4,+10)
// Princess quest reward from BDw 4.
d) a Small Metal Boomerang of Accuracy (3d4) (+10,+8)
You bought it from the Black Market.
// Boomerangs really aren't cutting it for ranged damage, but with no
// access to Archery skill, I don't really see any viable options.
e) a Ring of Fire Resistance
It provides resistance to fire. It cannot be harmed by fire.
You bought it from the Magic shop.
// I'm trying hard to keep my base resists covered this time...
f) (nothing)
k) an Amulet of Acid Resistance
It provides resistance to acid. It cannot be harmed by acid.
You bought it from the Magic shop.
// See above.
m) a Brass Lantern (with 3822 turns of light) {@w9@t9!d!k!v!s}
// Dropped in the Thieves quest. Handy, since the General Store didn't
// have any to start.
n) (nothing)
o) (nothing)
p) (nothing)
s) (nothing)
u) (nothing)
x) (nothing)
z) (nothing)
{) (nothing)
|) a Shovel (+1)
[Character Inventory]
a) 8 Flasks of oil {@F1!d!k!v!s}
b) 12 Potions of Cure Critical Wounds {!d!k!v!s}
c) 10 Scrolls of Phase Door {@r1!*}
d) 6 Scrolls of Word of Recall {@r2!*}
e) 25 Scrolls of Identify {@r9!d!k!v!s}
f) 11 Scrolls of Satisfy Hunger {@r3!*}
g) a Wooden Rod of Trap Location (10/10) {@z8!d!k!v!s!!}
// Just got through assembling this after Bree.
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory - Bree ]
a) 11 Potions of Cure Light Insanity
b) 2 Potions of Speed
c) 2 Potions of *Healing*
d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
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Last updated 2008-12-21 6:59pm EST. |