Zizzo's ToME Stepladder

Klutzina, the Zombie RohanKnight Assassin

  [ToME 2.3.5 Character Sheet]

 Name  : Klutzina               Age                 85       STR:  18/60       
 Sex   : Female                 Height              51       INT:      3       
 Race  : Zombie RohanKnight     Weight              68       WIS:      5       
 Class : Assassin               Social Class         9       DEX:  18/30       
 Body  : Player                                              CON:  18/70       
 God   : Nobody                                              CHR:      6       
                                                                               
 + To Melee Hit          20 Level             15    Hit Points      202/   202 
 + To Melee Damage       22 Experience      4177    Spell Points      3/     3 
 + To Ranged Hit         14 Max Exp         4177    Sanity           65/    65 
 + To Ranged Damage       8 Exp to Adv.     5220                               
   AC                   0+2 Gold           41274    Speed            Fast (+6) 
// I see why RohanKnights are so popular... ;)
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Superb       Perception  : Bad          Blows/Round:  4         
 Bows/Throw  : Good         Searching   : Bad          Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Bad          Mel.dmg/Rnd:  4d4+88    
 Stealth     : Superb       Magic Device: Bad          Infra-Vision: 10 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are the first child of a Devoted Mercenary.  You have            
          red eyes, long blond hair, and a pale complexion.  You died          
          by tripping and falling on your own dagger (hence your               
          nickname); only sheer stubbornness keeps you ambulatory.             


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             OFF
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')

 Your body is a Player.
 You are currently in the town of Bree.
 You have defeated 415 enemies.
 You have completed five princess quests.
 You haven't completed a single lost sword quest.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 46th Yavie of the 2890th year of the third age.
 You have been adventuring for 3 days.

                    adefkmnopsuxz{|@            
        Add Tun.. : ..............1.            
        Add Speed : ...............+            
        Slay Troll: +...............            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ................            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ................            
        Hold Life : ...............+            
        Res Acid  : ....+...........            
        Res Elec  : ................            
        Res Fire  : ..+.............            
        Res Cold  : ...............+            
        Res Pois  : ...............+            
        Res Fear  : ................            
        Res Light : ................            
        Res Dark  : ................            
        Res Blind : ................            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        See Invis : ...............+            
        Digestion : ...............+            

Skills (points left: 0)
 - Combat                                        17.208 [0.800]
          - Weaponmastery                        20.100 [1.000]
                   - Sword-mastery               12.070 [0.600]
                            . Critical-hits      09.200 [0.800]
          - Archery                              00.500 [0.000]
                   . Boomerang-mastery           01.000 [0.300]
 - Sneakiness                                    07.600 [2.000]
          . Stealth                              18.000 [2.000]
          . Disarming                            01.800 [1.000]
          . Backstab                             19.000 [2.000]
          . Stealing                             01.000 [0.200]
          . Dodging                              19.000 [2.000]
 - Magic                                         01.000 [0.200]
          . Magic-Device                         01.300 [0.750]
          . Conveyance                           00.000 [0.100]
          . Divination                           00.000 [0.100]
          . Temporal                             00.000 [0.200]
 - Spirituality                                  04.000 [0.700]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  00.000 [0.500]
// The skill point plan is to max Combat (almost), Weaponmastery,
// Sword-mastery, Critical-hits, Stealth, Backstab and Dodging and buy
// Spread blows and Extra Max Blow(2).  Boomerang-mastery was tempting, but
// at the low multiplier, it was just too expensive for too little effect
// (of course, Critical-hits might not be much better...).

Abilities
 * Extra Max Blow(1)


  [Character Equipment]

a) a Dagger of Slay Troll (1d4) (+4,+10)
// Princess quest reward from BDw 4.
d) a Small Metal Boomerang of Accuracy (3d4) (+10,+8)
    You bought it from the Black Market.
// Boomerangs really aren't cutting it for ranged damage, but with no
// access to Archery skill, I don't really see any viable options.
e) a Ring of Fire Resistance
    It provides resistance to fire.  It cannot be harmed by fire.  
    You bought it from the Magic shop.
// I'm trying hard to keep my base resists covered this time...
f) (nothing)
k) an Amulet of Acid Resistance
    It provides resistance to acid.  It cannot be harmed by acid.  
    You bought it from the Magic shop.
// See above.
m) a Brass Lantern (with 3822 turns of light) {@w9@t9!d!k!v!s}
// Dropped in the Thieves quest.  Handy, since the General Store didn't
// have any to start.
n) (nothing)
o) (nothing)
p) (nothing)
s) (nothing)
u) (nothing)
x) (nothing)
z) (nothing)
{) (nothing)
|) a Shovel (+1)


  [Character Inventory]

a) 8 Flasks of oil {@F1!d!k!v!s}
b) 12 Potions of Cure Critical Wounds {!d!k!v!s}
c) 10 Scrolls of Phase Door {@r1!*}
d) 6 Scrolls of Word of Recall {@r2!*}
e) 25 Scrolls of Identify {@r9!d!k!v!s}
f) 11 Scrolls of Satisfy Hunger {@r3!*}
g) a Wooden Rod of Trap Location (10/10) {@z8!d!k!v!s!!}
// Just got through assembling this after Bree.
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 11 Potions of Cure Light Insanity
b) 2 Potions of Speed
c) 2 Potions of *Healing*
d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}



Last updated 2008-12-21 6:59pm EST.

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    Comments

    2008-12-21 6:59pm EST
    Okay, maybe this time I can avoid Traps of Curse Weapon and keep Maedhros intact… :-} Done the Downs; nothing of note.

    2010-11-10 2:42am EST
    Man, Orc Cave is pretty easy when almost nothing sees you coming. It got to the point that I actually worried I was doing something wrong when I encountered monsters that were actually coming to me… ;) And I can already tell I'm gonna have to direct every possible FF hit to Magic-Device.

    2011-07-02 1:58am EDT
    Swept a mostly sleeping Mirkwood. ;) Fun fact: quest monsters and monster pit denizens are apparently always generated awake. Small improvements (and an annoying Nexus hound-induced stat swap). I wonder what Moria will be like with this much stealth…

    2011-11-27 2:59am EST
    Well, that was certainly non-sloggy, as Moria runs generally go. This is through the midpoint. It's getting somewhat less rare to run into awake monsters, but walking into the middle of packs of sleeping Araneas and Dark elven warlocks and casually assassinating them is just way too much fun… >;)

    2015-06-20 4:21am EDT
    Well, that was fairly non-sloggy as Moria goes… Still finding a fair fraction of monsters still asleep (though for orcs and trolls that may not be so impressive); dark arena levels with hounds on them, on the other hand, are really annoying. Can't use Trone's coat with Dodging, so Mordor is probably next.

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