Zizzo's ToME Stepladder

Random v4.1, the Wood-Elf Archer

  [ToME 2.2.5 Character Dump]

 Name  : Random v4.1            Age                101       STR:     30       
 Sex   : Male                   Height              56       INT:     19       
 Race  : Wood-Elf               Weight             101       WIS:     15       
 Class : Archer                 Social Class        24       DEX:     38       
 Body  : Player                                              CON:     20       
 God   : Nobody                                              CHR:     24       
                                                                               
 + To Melee Hit          34 Level             32    Max Hit Points       253   
 + To Melee Damage       41 Experience    317881    Cur Hit Points       253   
 + To Ranged Hit         55 Max Exp       317881    Max SP (Mana)         25   
 + To Ranged Damage      26 Exp to Adv.   320000    Cur SP (Mana)         25   
   AC                19+103 Gold          279129                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Superb       Perception  : Good         Blows/Round:  4         
 Bows/Throw  : Legendary[45]Searching   : Excellent    Shots/Round:  3         
 Saving Throw: Good         Disarming   : Very Good    Mel.dmg/Rnd:  8d5+164   
 Stealth     : Superb       Magic Device: Excellent    Infra-Vision: 40 feet   
                                                       Tactic:       normal    
                                                       Explor:       very fast 
                         (Character Background)                                
          You are yet another in a long line of hapless adventurers            
          attempting to figure out how the game works and ultimately           
          defeat Morgoth.  Considering the success rate of your                
          predecessors, you are not hopeful.                                   


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             OFF
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 22 (1100')
        Moria: Level 31 (1550')

 Your body is a Player.
 You are currently near Moria.
 You have defeated 8222 enemies.
 You saved 11 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 11th Quelle of the 2890th year of the third age.
 You have been adventuring for 25 days.

                    adefkmnopsuxz{|@            
        Add Str   : ........4.......            
        Add Int   : 3........2......            
        Add Wis   : .........2......            
        Add Dex   : 3..32...........            
        Add Con   : ........4.......            
        Add Stea. : ......23...2....            
        Add Sear. : .....4..........            
        Add Tun.. : ..............2.            
        Add Speed : 3...............            
        Slay Evil : .............+..            
        Slay Troll: +............+..            
        Slay Giant: +............+..            
        Kill Drag.: .............+..            
        Poison Brd: .............+..            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ..........+.....            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +.......+.+.....            
        Hold Life : ................            
        Imm Acid  : ......+.*.......            
        Res Elec  : ......+.........            
        Res Fire  : ......+.........            
        Res Cold  : ......+.........            
        Res Pois  : ....+...........            
        Res Fear  : ................            
        Res Lite  : .......+..+....+            
        Res Dark  : .......+........            
        Res Blind : ........++......            
        Res Conf  : ......+.........            
        Res Sound : ........+.......            
        Res Shard : .........+......            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ........+.......            
        Res Disen : ................            
        Levitate  : +...............            
        Lite      : ..........+.....            
        See Invis : +...............            
        Xtra Might: ...............+            
        Activate  : ....++....+.....            
        Orc.ESP   : ......+.++......            
        Troll.ESP : .........+......            
        Evil.ESP  : .........+......            

Skills (points left: 52)
 - Combat                                        23.888 [0.800]
          . Weaponmastery                        01.000 [0.500]
          - Archery                              36.960 [1.050]
                   . Sling-mastery               00.000 [0.500]
                   . Bow-mastery                 36.500 [0.500]
                   . Crossbow-mastery            00.000 [0.500]
                   . Boomerang-mastery           00.000 [0.500]
 - Sneakiness                                    01.000 [0.900]
          . Stealth                              01.000 [0.300]
          . Disarming                            01.000 [0.900]
 - Magic                                         00.000 [0.200]
          . Magic-Device                         04.300 [1.100]
          . Conveyance                           01.000 [0.300]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Ammo creation
 * Tree walking


  [Fates]

You are fated to meet a Hill orc on level 6.


  [Character Equipment]

a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
        It increases your intelligence, dexterity and speed by 3.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It allows you to
    levitate.  It allows you to see invisible monsters.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) a Short Bow of Power (x2) (+15,+26)
    
    You bought it from the Black Market.
e) a Ring of Damage (+14)
f) a Ring of Dexterity (+3)
    It increases your dexterity by 3.  
    
    You bought it from the Jewelry Shop.
k) an Indestructible Amulet of the Serpents [+4] (+2)
    It can be activated for venom
    breathing every 40+d60 turns if it is being worn. It increases your 
    dexterity by 2.  It provides resistance to poison.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
m) The Phial of Galadriel (+4) {!!}
    It can be activated for light area
    (dam 2d15) every 10+d10 turns if it is being worn. It provides light
    (radius 3) forever.  It increases your searching and luck by 4.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 33 of Mirkwood.
n) Elven Soft Leather Armour [4,+15] (+2 to stealth)
    It increases 
    your stealth by 2.  It provides resistance to acid, electricity, fire, 
    cold and confusion.  It allows you to sense the presence of orcs.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Forest troll on level 30 of Moria.
o) a Shadow Cloak of Stealth [6,+16] (+3 to stealth)
    It 
    increases your stealth by 3.  It provides resistance to light and dark
    .  
    You bought it from the Black Market.
p) The Small Metal Shield of Thorin [3,+25] (+4)
    It increases your strength and 
    constitution by 4.  It provides immunity to acid.  It provides
    immunity to paralysis.  It provides resistance to blindness, sound and 
    chaos.  It allows you to sense the presence of orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Uruk Shaman on level 30 of Moria.
s) The Hard Leather Cap of Thranduil [2,+10] (+2) {quest reward}
    It 
    increases your intelligence and wisdom by 2.  It provides resistance 
    to blindness and shards.  It allows you to sense the presence of orcs, 
    trolls and evil beings.  It cannot be harmed by acid, cold, lightning
    or fire.  
    It was given to you as a reward.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile
    (2d6) every 2 turns if it is being worn. It provides light (radius 1)
    forever.  It sustains your constitution.  It provides immunity to
    paralysis.  It provides resistance to light.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
x) a Pair of Hard Leather Boots of Stealth [3,+8] (+2 to stealth)
    It increases your 
    stealth by 2.  
    You bought it from the Footwear Shop.
z) (nothing)
{) 25 Arrows of Viniatan (1d4) (+18,+6) {@w1=g!d!k!v!s}
    It poisons your foes.  It is a
    great bane of dragons.  It is especially deadly against trolls.  It is
    especially deadly against giants.  It fights against evil with holy
    fury.  It cannot be harmed by acid, cold, lightning or fire.  
    You made it yourself.
|) a Gnomish Shovel (+3,+4) (+2)


  [Character Inventory]

a) 11 Potions of Speed {!d!k!v!s}
b) 10 Potions of Cure Critical Wounds {!d!k!v!s}
c) 7 Scrolls of Phase Door {@r1!r!d!k!v!s}
d) 2 Scrolls of Word of Recall {@r2!r!d!k!v!s}
e) 8 Scrolls of Satisfy Hunger {@r3!r!d!k!v!s}
f) a Wooden Rod of Trap Location (10/10) {@z8!d!k!v!s}
g) a Wand of Noxious Cloud[1|25] (8 charges) {@a7!d!k!v!s}
h) a Staff of Teleportation[1|25] (8 charges) {@u1!u!d!k!v!s}
i) a Staff of Identify[1|15] (4 charges) {@u9!d!k!v!s}
j) 21 Arrows of Acid (1d4) (+6,+7) {@w3=g!d!k!v!s}
    It does extra damage from acid.  It cannot be
    harmed by acid.  
    You made it yourself.
k) 16 Arrows of Venom (1d4) (+6,+6) {@w5=g!d!k!v!s}
    It poisons your foes.  
    You made it yourself.
l) The Seeker Arrow of Gondor (10d8) (+10,+20) {@w2=g!d!k!v!s}
    It strikes at demons with holy wrath.  It fights
    against evil with holy fury.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of an Uruk on level 22 of Mirkwood.
m) 18 Seeker Arrows of Slay Animal (4d4) (+6,+6) {@w4=g!d!k!v!s}
    It is
    especially deadly against natural creatures.  
    You made it yourself.
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) Olive's Omnipotent Ostrich
    It can be activated for summon pet.  
    You found it in the remains of a Black orc Shaman on level 19 of Orc Cave.
b) 18 Mushrooms of Cure Serious Wounds {100% off}
c) a Wand of Teleport Away[3|21] (4 charges)
d) The Wand of Digging of Thrain (18 charges) {Azog Orc 22}
e) a Ring of See Invisible
    
    It allows you to see invisible monsters.  
    You bought it from the Jewelry Shop.
f) a Ring of Invisibility {Smeagol BDw 3}
g) a Dagger (1d4) (+3,+6)
h) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
i) a Parchment - Adventurer's Guide to Middle-earth


  [Home Inventory - Lothlorien ]

a) The Demonblade of Dormari (4d6) (+12,+9) (+2)
    It increases your dexterity by 2.  
    It does extra damage from electricity and frost.  It is very sharp and
    can cut your foes.  It strikes at demons with holy wrath.  It is a
    great bane of undead.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the ground on level 20 of Mirkwood.
b) Bumganir's Bag of Magic Toys That Kill (mass geno @1000)
    It can be
    activated for mass genocide every 1000 turns.  
    You found it lying on the ground on level 12 of Mirkwood.
c) a Sprig of Athelas
d) 7 Potions of Cure Light Insanity
e) 5 Potions of Healing
f) a Potion of Life
g) 2 Scrolls of Reset Recall
h) a Wooden Rod of Illumination (10/10) {@z7!d!k!v!s}
i) a Ring of Fire Resistance
    It provides
    resistance to fire.  It cannot be harmed by fire.  
    You bought it from the Magic shop.
j) an Amulet of Slow Digestion
    It slows your metabolism.  
    You bought it from the Magic shop.
k) a Dwarven Lantern
l) Elven Rhino Hide Armour of Resistance (-1 to accuracy) [8,+16] (+2 to stealth)
    It increases your stealth by 2.  It
    provides resistance to acid, electricity, fire, cold and 
    disenchantment.  It allows you to sense the presence of orcs.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Mountain ogre on level 30 of Moria.
m) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It 
    increases your dexterity and speed by 3.  It provides resistance to 
    acid, shards and nether.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying on the floor of a special level.
n) The Metal Cap of Thengel [3,+12] (+3)
    It increases your 
    wisdom, charisma and luck by 3.  It provides resistance to confusion.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 14 of Orc Cave.
o) a Blessed Rapier of Life (1d6) (+8,+6)(60%) (+3)
    It increases 
    your wisdom by 3.  It increases your hit points by 60%.  It provides
    resistance to life draining.  It allows you to see invisible monsters.
    It allows you to sense the presence of good beings.  It has been
    blessed by the gods.  
    You found it in the remains of a Snotling on level 13 of Orc Cave.
p) The Beaked Axe of Theoden (2d6) (+8,+10) (+3)
    It
    can be activated for drain life (120) every 400 turns if it is being
    worn. It increases your wisdom and constitution by 3.  It is
    especially deadly against dragons.  It allows you to sense the
    presence of undead and evil beings.  It slows your metabolism.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ogre on level 26 of Mirkwood.
q) The Lance of Eorlingas (3d8) (+3,+21) (+2)
    It must
    be wielded two-handed.  It increases your strength, dexterity and 
    speed by 2.  It is especially deadly against orcs.  It is especially
    deadly against trolls.  It fights against evil with holy fury.  It
    makes you completely fearless.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Black orc on level 20 of Mirkwood.
r) The Rounded Pebble 'Travak' (3d6) (+8,+5)
    It
    does extra damage from acid, electricity, fire and frost.  It poisons
    your foes.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 28 of Mirkwood.


  [The Mathom-house Inventory - Bree ]

a) The Demonblade of Gothmog (7d6) (+13,+13) (-20)
    It provides
    light (radius 1) forever.  It decreases your luck by 20.  It does
    extra damage from fire.  It poisons your foes.  It produces chaotic
    effects.  It is very sharp and can make your foes bleed.  It strikes
    at demons with holy wrath.  It fights against evil with holy fury.  It
    can re-curse itself.  It can resist being shattered by morgul beings.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dark naga on level 18 of Orc Cave.
b) The Awl-Pike of Auglach (1d8) (+21,+6)
    It
    can be wielded two-handed.  It does extra damage from fire.  It 
    poisons your foes.  It produces chaotic effects.  It is very sharp and
    can cut your foes.  It fights against evil with holy fury.  It has
    been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Vort the Kobold Queen on level 10 of Orc
    Cave.



Last updated 2004-01-25 7:45pm EST.

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    Comments

    2004-01-25 7:45pm EST
    Now, this is more like it. I feel kinda silly packing a Short Bow, but annoyingly, it's the best bow I've found so far... :-/

    2004-09-02 3:45am EDT
    Been too long since I've updated this guy, and it'll prob'ly take too long to reach a major milestone, so I'll just dump him here. `Bout a third of the way through Moria. Decent kit, but not a lot of room in the pack --- one of the downsides of being an Archer is needing room for lots of different types of ammo.

    2006-05-20 4:10am EDT
    It's been far too long since I updated this guy, so I pushed him the rest of the way through Moria (I forget how much of a slog that can be sometimes…). This is turning out to be quite the deadly combination.

    2006-11-05 3:31pm EST
    Halfway through Land of Mountains. Finally got some decent speed to speak of. Also, recent skill adjustments pushed my piercing-shots ability from two hits max up to five; extremely handy against monster groups in corridors, but it means I have to set up my combos a bit more carefully…

    2007-02-05 3:48am EST
    Finished Land of Mountains. A few kit upgrades, including a bit more speed. Hmm, I see I haven't done Mordor; dunno whether to sweep that or skip it and move on to Dol Guldur.

    2007-10-21 4:58am EDT
    Decided to sweep Mordor. Nothing of particular note happened, apart from refining my technique some. Dol Guldur is next.

    2008-06-07 11:37pm EDT
    Swept Dol Guldur. Had a devil of a time finding the Thrain quest… :-}. Ring hunting time.

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