Zizzo's ToME Stepladder

Adelia Burrows, the Hobbit Summoner

  [ToME 2.3.3 Character Sheet]

 Name  : Adelia Burrows         Age                 26       STR:     17       
 Sex   : Female                 Height              31       INT:     12       
 Race  : Hobbit                 Weight              50       WIS:     12       
 Class : Summoner               Social Class        13       DEX:  18/10       
 Body  : Player                                              CON:     12       
 God   : Eru Iluvatar                                        CHR:     12       
                                                                               
 + To Melee Hit           3 Level             17    Hit Points      150/   150 
 + To Melee Damage        3 Experience      3626    Spell Points     27/    27 
 + To Ranged Hit         23 Max Exp         3626    Sanity           90/    90 
 + To Ranged Damage       8 Exp to Adv.     4350    Piety                 9310 
   AC                  8+11 Gold           37330    Speed               Normal 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Bad          Perception  : Bad          Blows/Round:  1         
 Bows/Throw  : Superb       Searching   : Bad          Shots/Round:  2         
 Saving Throw: Fair         Disarming   : Bad          Mel.dmg/Rnd:  1d6+3     
 Stealth     : Excellent    Magic Device: Bad          Infra-Vision: 60 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Hobbit Bum.  You are a          
          well-liked child.  You have brown eyes, wavy auburn hair,            
          and an average complexion.  You were notorious as a child            
          for keeping various forest wildlife as pets.                         


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             OFF
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        A lost temple: Level 4 (200')

 Your body is a Player.
 You are currently in the town of Bree.
 You have defeated 178 enemies.
 You saved 5 princesses.
 You found 1 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 3rd Enderi of the 2890th year of the third age.
 You have been adventuring for 14 days.

                    adefkmnopsuxz{|@            
        Mul Mana  : ...............+            
        Add Stea. : ...........3....            
        Add Sear. : .2..............            
        Add Infra : .2..............            
        Add Tun.. : ..............1.            
        Cold Brand: .............+..            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ...............+            
        Sust Con  : ................            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ................            
        Hold Life : ................            
        Res Acid  : ................            
        Res Elec  : ................            
        Res Fire  : ................            
        Res Cold  : ................            
        Res Pois  : ................            
        Res Fear  : ................            
        Res Light : ................            
        Res Dark  : ................            
        Res Blind : ................            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        Digestion : ..+.............            
        Xtra Shots: .+..............            
        Activate  : .+..............            

Skills (points left: 0)
 - Combat                                        06.400 [0.600]
          . Weaponmastery                        00.000 [0.600]
          - Archery                              10.200 [0.400]
                   . Sling-mastery               00.000 [0.300]
 - Sneakiness                                    02.200 [0.700]
          . Stealth                              06.000 [0.700]
          . Disarming                            02.500 [0.500]
 - Magic                                         04.120 [0.800]
          . Magic-Device                         02.800 [1.000]
 - Spirituality                                  10.950 [0.500]
          . Prayer                               12.000 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  21.880 [1.200]
          . Summoning                            21.300 [0.700]
          . Corpse-preservation                  21.000 [1.000]
// The skill point plan is to max Summoning, Corpse-preservation and
// Monster-lore, push Archery to 20 and Magic-Device to 15, buy Ammo
// creation, push Prayer far enough that all five relic quests will max it,
// and dump the rest into Magic.  This is subject to change; I might not
// push Archery any further than I already have and reallocate the points
// to Magic.  Just finished getting Prayer high enough to cast Identify;
// next I'll be pushing Magic some.

Abilities
 * Ammo creation


  [Character Equipment]

a) a Whip (1d6) (+0,+0)
d) The Sling of Farmer Maggot (x2) (+20,+8) (+2) {100% off}
    It can be activated for terrify every 10+d50 turns if it is being
    worn. It increases your searching and infravision by 2.  It fires
    missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
e) a Ring of Slow Digestion
f) (nothing)
k) (nothing)
m) a Brass Lantern of Illumination (with 9391 turns of light) {@w9@t9!d!k!v!s}
    It grants you the power of illuminate if it is being worn.  It
    provides light (radius 2) when fueled.  It cannot be harmed by fire.  
    You bought it from the Black Market.
// Picked this up just recently, near the end of the downs.  Very handy.
n) a Robe [2,+0]
o) a Cloak [1,+0]
p) (nothing)
s) a Hard Leather Cap [2,+7]
u) (nothing)
x) a Pair of Hard Leather Boots of Stealth [3,+2] (+3 to stealth)
// Princess quest reward from BDw 6.  Should've taken one of the weapons...
z) (nothing)
{) 22 Rounded Pebbles of Frost (1d2) (+5,+7) {@w1=g!d!k!v!s}
    It does extra damage from frost.  It cannot be harmed by cold.  
    You made it yourself.
|) a Shovel (+1)


  [Character Inventory]

a) a Book of Beginner Cantrips {!d!k!v!s}
b) a Spellbook of Listen to the Music {!d!k!v!s}
// This is to tide me over until the stores cough up an Identify spellbook.
c) a Spellbook of See the Music {!d!k!v!s}
// This is my only source of see invisible at the moment.
d) 3 Flasks of oil {@F1!d!k!v!s}
e) 10 Potions of Speed {!d!k!v!s}
f) 9 Potions of Cure Critical Wounds {!d!k!v!s}
g) 10 Scrolls of Phase Door {@r1!r!d!k!v!s}
h) 5 Scrolls of Teleportation {!d!k!v!s}
i) 5 Scrolls of Word of Recall {@r2!r!d!k!v!s}
j) 9 Scrolls of Satisfy Hunger {@r3!r!d!k!v!s}
k) a Staff of Disarm[1|11] (11 charges) {@u3!d!k!v!s}
l) a Partial Totem of a Large kobold named Bruce {@m2!d!k!v!s}
m) a Partial Totem of a Novice paladin named Bruce {@m1!d!k!v!s}
n) a Partial Totem of an Owlbear
// A decent collection of totems for now.  The Novice paladin is
// surprisingly tough for the early levels.  The Owlbear is my newest heavy
// hitter, but it's pretty expensive in mana.
o) 28 Rounded Pebbles of Lightning (1d2) (+6,+6) {@w2=g!d!k!v!s}
    It does extra damage from electricity.  It cannot be harmed by
    electricity.  
    You made it yourself.
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Spellbook of Reveal Ways
b) a Spellbook of Charm
// These are for future use.
c) 16 Mushrooms of Cure Serious Wounds {100% off}
d) a Sprig of Athelas
e) 12 Potions of Cure Light Insanity
f) a Potion of Enlightenment
// Saving up for the next relic quest.
g) a Wooden Rod of Nothing (10/10)
h) a Wooden Rod of Nothing (10/10)
// Might not need these with the Lantern of Illumination.
i) a Partial Totem of a Novice warrior
j) a Partial Totem of a Novice mage
// Totems scored from the Thieves quest.
k) 16 Rounded Pebbles of Frost (1d2) (+4,+7) {90% off}
    It does extra damage from frost.  It cannot be harmed by cold.  
    You made it yourself.
l) a Parchment - Adventurer's Guide to Middle-earth


  [The Mathom-house Inventory - Bree ]

a) a True Totem of Brodda, the Easterling
// One of my favorite hobbies for a Summoner... ;)


Last updated 2007-05-31 9:23pm EDT


Comments

2007-05-31 9:23pm EDT
I am nothing if not persistent. Done the Downs and one relic quest, learning afresh just how much I hate Eru relic qeusts in v2.3.

2007-07-07 8:58pm EDT
Done Orc Cave and half the second relic quest (Potions of Enlightenment are as annoyingly hard to find as ever…) Still feels kinda weak; I've had to teleport out of a lot of fights. I think my totems are up to the task now, though. ;)

2007-09-07 7:28pm EDT
Done Mirkwood, finished the second relic quest, and poked my head into the third (see above about Potions of Enlightenment…). Still feels a bit fragile, but she's got better totems now, and with my recent kit improvements, I no longer have to be shy about using them. >;)

2007-12-04 11:06pm EST
Midway through Moria. Finished the third relic quest and done the fourth. Gads, Moria is even more of a slogfest for this poor gal than for my other characters, since (a) with a fairly full pack, she has to recall a lot more often to offload loot, and (b) with Corpse-preservation cranked up high, there's lots of useless corpses cluttering up the floor. Some nice totem improvements, though.

2008-04-12 12:36pm EDT
Finished Moria and the last of the relic quests. I don't remember Moria being quite such a source of clvls for my other characters. Still, got some improved totems and some potential good kit. Haven't decided on Mordor vs. Land of Mountains next.

2008-07-20 2:31pm EDT
Decided to do Mordor next, since I already had fire immunity. More totem upgrades and lots of kit improvements, including substantial extra speed. Should probably do Maeglin next, now that I have Flare's ring; after that, I may do Land of Mountains to get Trone's coat, or I may skip ahead to Dol Guldur.

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