--- src/object1.c.orig Mon Jan 6 15:52:52 2003 +++ src/object1.c Sat Jan 18 18:58:59 2003 @@ -4120,7 +4120,7 @@ case INVEN_HANDS+2: p = "On hands"; break; case INVEN_FEET: p = "On feet"; break; case INVEN_FEET+1: p = "On feet"; break; - case INVEN_CARRY: p = "Carrying"; break; + case INVEN_CARRY: p = "Symbiote"; break; case INVEN_AMMO: p = "Quiver"; break; case INVEN_TOOL: p = "Using"; break; default: p = "In pack"; break; @@ -4187,7 +4187,7 @@ case INVEN_HANDS+1: p = "wearing on your hands"; break; case INVEN_FEET: p = "wearing on your feet"; break; case INVEN_FEET+1: p = "wearing on your feet"; break; - case INVEN_CARRY: p = "carrying on you"; break; + case INVEN_CARRY: p = "in symbiosis with"; break; default: p = "carrying in your pack"; break; } @@ -4515,6 +4515,9 @@ { /* Is there actualy a body part here ? */ if (!p_ptr->body_parts[i - INVEN_WIELD]) continue; + + /* Mega Hack -- don't show symbiote slot if we can't use it */ + if ((i == INVEN_CARRY) && (!get_skill(SKILL_SYMBIOTIC))) continue; o_ptr = &inventory[i];