Zizzo's ToME Stepladder

Kazyx, the Skeleton Yeek Possessor

  [ToME 2.3.3 Character Sheet]

 Name  : Kazyx                  Age                 70       STR:     15       
 Sex   : Male                   Height              31       INT:      6       
 Race  : Skeleton Yeek          Weight              37       WIS:      6       
 Class : Possessor              Social Class        58       DEX:     13       
 Body  : Azog, King of the Uruk-Hai                          CON:     14       
 God   : Nobody                                              CHR:      8       
                                                                               
 + To Melee Hit          12 Level             28    Hit Points      296/   296 
 + To Melee Damage       33 Experience     45106    Spell Points      0/     0 
 + To Ranged Hit         20 Max Exp        45106    Sanity          131/   131 
 + To Ranged Damage       0 Exp to Adv.    55000                               
   AC                 93+50 Gold            7165    Speed           Fast (+25) 
// Speed demon... ;) ;) ;)
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Superb       Perception  : Good         Blows/Round:  2         
 Bows/Throw  : Excellent    Searching   : Good         Shots/Round:  2         
 Saving Throw: Bad          Disarming   : Bad          Mel.dmg/Rnd:  4d5+66    
 Stealth     : Fair         Magic Device: Legendary[2] Infra-Vision: 50 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You were one of five children of a Master Yeek.  You were a          
          credit to the family.  You are now a reanimated skeleton,            
          trying to find a new body for yourself.  You thus have no            
          eyes, no hair, and no complexion --- yet...                          


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        OFF
 Preserve Mode:        ON
 Autoscum:             OFF
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 22 (1100')

 Your body is Azog, King of the Uruk-Hai.
 You are currently in the town of Bree.
 You have defeated 2516 enemies.
 You saved 5 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 51st Yavie of the 2890th year of the third age.
 You have been adventuring for 8 days.

                    adefkmnopsuxz{|@            
        Add Int   : 3...............            
        Add Dex   : 3...............            
        Add Con   : ..........4.....            
        Add Stea. : .......4........            
        Add Sear. : .2.....4........            
        Add Infra : .2..............            
        Add Speed : 3.*.............            
        Slay Troll: +...............            
        Slay Giant: +...............            
        Sust Str  : ................            
        Sust Int  : ......+.........            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ..........+.....            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +.....+.........            
        Hold Life : ................            
        Res Acid  : ....+...........            
        Imm Elec  : ......*.........            
        Res Fire  : ......+.........            
        Imm Cold  : ......*...+.....            
        Res Pois  : ......+........+            
        Res Fear  : ................            
        Res Light : ................            
        Res Dark  : ................            
        Res Blind : +...............            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ......+.........            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ......+.........            
        Lite      : .....+...+......            
        See Invis : +...............            
        Regen     : ..........+.....            
        Xtra Shots: .+..............            
        Activate  : .+........+.....            

Skills (points left: 0)
 - Combat                                        22.900 [0.600]
          . Weaponmastery                        24.700 [0.600]
          . Archery                              00.500 [0.400]
 - Sneakiness                                    00.400 [0.700]
          . Stealth                             -05.000 [0.700]
          . Disarming                            00.000 [0.500]
 - Magic                                         01.344 [0.600]
          . Magic-Device                         32.000 [1.000]
 - Spirituality                                 -01.000 [0.500]
          . Prayer                               00.000 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  09.140 [1.100]
          . Corpse-preservation                  32.500 [0.900]
          . Possession                           32.200 [0.800]
// The skill point plan is to max Possession, Corpse-preservation, Combat,
// Weaponmastery and Magic-Device.  As an unexpected side bonus, that will
// push my Monster-lore above 12, enough to acquire a companion if I can
// find some means of generating pets.


  [Character Equipment]

a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It increases your intelligence, dexterity and speed by 3.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It provides resistance to 
    blindness.  It allows you to see invisible monsters.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It can be activated for terrify every 10+d50 turns if it is being
    worn. It increases your searching and infravision by 2.  It fires
    missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
// This I'm wielding just for the searching bonus.
e) a Ring of Speed (+12) {90% off}
    It increases your speed by 12.  
    You bought it from the Speed Ring Market.
// ;) ;) ;)  Bought from a dungeon store on Orc 10.  There's also a Potion
// Store there, so I plan to go back often looking for stat potions.
f) a Ring of Damage (+14)
    You bought it from the Black Market.
k) an Amulet of Acid Resistance
    It provides resistance to acid.  It cannot be harmed by acid.  
    You bought it from the Magic shop.
m) an Everburning Torch
n) The Robe of Fuinquen [2,+14]
    It sustains your intelligence.  It provides immunity to electricity
    and cold.  It provides immunity to paralysis.  It provides resistance 
    to fire, poison, nether and disenchantment.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Forest troll on level 20 of Orc Cave.
// ;) ;)
o) an Elven Cloak [4,+12] (+4 to stealth)
p) (nothing)
s) a Metal Cap of Light [3,+5]
u) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4)
    It can be activated for frost bolt (6d8) every 7+d7 turns if it is
    being worn. It can be used to store a spell.  It increases your 
    constitution by 4.  It sustains your constitution.  It provides
    resistance to cold.  It speeds your regenerative powers.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 18 of Orc Cave.
x) a Pair of Soft Leather Boots [2,+4]
z) (nothing)
{) (nothing)
|) (nothing)


  [Character Inventory]

a) Mordenkainen's Mysterious Mind-Masher and Room-Illuminator {@A6!d!k!v!s!!}
    It can be activated for light area (dam 2d15) every 100 turns.  
    You found it in the remains of a Blubbering icky thing on level 2 of
    Barrow-Downs.
// It's not kidding about that 100-turn recharge time, BTW, and at my
// speed, that can be *really* annoying...
b) 6 Potions of Cure Critical Wounds {!d!k!v!s}
c) 11 Scrolls of Phase Door {@r1!r!d!k!v!s}
d) 5 Scrolls of Word of Recall {@r2!r!d!k!v!s}
e) 9 Scrolls of Satisfy Hunger {@r3!r!d!k!v!s}
f) a Wooden Rod of Door/Stair Location (10/10) {@z7!d!k!v!s}
g) a Wooden Rod of Trap Location (10/10) {@z8!d!k!v!s}
h) 5 Wands of Manathrust[1|15] (55 charges) {@a6!d!k!v!s}
i) 5 Wands of Noxious Cloud[1|25] (43 charges) {@a5!d!k!v!s}
j) The Wand of Digging of Thrain (19 charges) {@a4!d!k!v!s}
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.
k) a Staff of Identify[1|15] (10 charges) {@u9!d!k!v!s}
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 16 Mushrooms of Cure Serious Wounds {100% off}
b) 6 Potions of Cure Light Insanity
c) 5 Potions of Speed {!d!k!v!s}
d) 3 Potions of Healing
e) a Golden Rod of Cheapness of Nothing (125/125)
f) a Staff of Identify[1|15] (10 charges)
g) The Robe of Arimbar [2,+4]
    It sustains your intelligence.  It provides immunity to cold.  It
    provides resistance to life draining, acid, confusion and nether.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ogrillon on level 22 of Orc Cave.
h) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It provides resistance to 
    acid, poison and shards.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying on the floor of a special level.
i) a Large Leather Shield of Resistance [4,+16]
j) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if it is
    being worn. It provides light (radius 1) forever.  It sustains your 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
k) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth)
    It can be wielded two-handed.  It can be activated for confuse monster
    every 15 turns if it is being worn. It provides light (radius 1)
    forever.  It increases your stealth by 2.  It does extra damage from 
    fire.  It fights against evil with holy fury.  It provides resistance 
    to fire and confusion.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of an Ogrillon Archer on level 22 of Orc Cave.
l) a Lizard king corpse
// Picked this up early on, after doing just enough of the Downs to net
// enough loot to afford the Wands of Manathrust for the swamp hunting...
m) Boldor, King of the Yeeks's corpse
// Picked him up on Orc 16, and wore him until I got Azog.  His spells were
// handy, but I prefer Azog's hit points for now... ;)


  [The Mathom-house Inventory - Bree ]

a) The Arrow of Erende (1d4) (+0,-1) {cursed}
    It poisons your foes.  It strikes at demons with holy wrath.  It 
    drains experience.  It induces random teleportation.  It aggravates
    nearby creatures.  It fills you with the Black Breath.  It is heavily
    cursed.  It carries an ancient foul curse.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of an Ogrillon on level 22 of Orc Cave.
b) Smeagol's corpse
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Smeagol on level 4 of Barrow-Downs.
// Tempting for the good early hit points and enormous speed, but the
// random movement would have been too annoying.



Last updated 2006-04-08 7:55pm EDT.

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