L'onn che'Nii, the Zombie Troll Mimic
[ToME 2.3.3 Character Sheet]
Name : L'onn che'Nii Age 91 STR: 18/80
Sex : Male Height 94 INT: 3
Race : Zombie Troll Weight 213 WIS: 3
Class : Mimic Social Class 1 DEX: 18/75
Body : Player CON: 18/40
God : Manwe Sulimo CHR: 3
+ To Melee Hit 18 Level 29 Hit Points 458/ 458
+ To Melee Damage 36 Experience 153080 Spell Points 7/ 7
+ To Ranged Hit 38 Max Exp 153080 Sanity 78/ 78
+ To Ranged Damage 8 Exp to Adv. 166500 Piety 7572
AC 2+60 Gold 40074 Speed Fast (+19)
// Wolf Pelts are fun... ;)
(Miscellaneous Abilities)
Fighting : Legendary[2] Perception : Good Blows/Round: 4
Bows/Throw : Heroic Searching : Good Shots/Round: 2
Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 152-528
Stealth : Bad Magic Device: Legendary[7] Infra-Vision: 60 feet
Tactic: normal
Explor: normal
(Character Background)
You are the offspring of a Forest-Troll Warrior. You have
puke yellow eyes, oily dark purple hair, and blue scabby
skin. You are best known for your starring role in "The
Hunchbak of Minas Anor".
[Miscellaneous information]
Joke monsters: OFF
Maximize mode: ON
Preserve Mode: ON
Autoscum: OFF
Small Levels: ON
Arena Levels: ON
Always unusual rooms: OFF
Persistent Dungeons: OFF
Recall Depth:
Mirkwood: Level 33 (1650')
Barrow-Downs: Level 10 (500')
Orc Cave: Level 22 (1100')
The Sandworm lair: Level 26 (1300')
A lost temple: Level 18 (900')
Your body is a Player.
You are disguised as a Wolf.
You are currently in the town of Lothlorien.
You have defeated 5382 enemies.
You saved 16 princesses.
You found 3 of the relic pieces.
You started your adventure the 43rd Yavie of the 2890th year of the third age.
It is currently the 10th Quelle of the 2890th year of the third age.
You have been adventuring for 24 days.
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Add Sear. : .2.......4......
Add Infra : .2..............
Add Tun.. : ..............2.
Slay Evil : .............+..
Slay Drag.: .............+..
Acid Brand: .............+..
Sust Str : ................
Sust Int : ................
Sust Wis : ................
Sust Dex : ................
Sust Con : ................
Sust Chr : ................
Invisible : ................
Mul life : ................
Sens Fire : ................
Reflect : ................
Free Act : ...............+
Hold Life : ................
Res Acid : ......+.........
Res Elec : ......+.........
Res Fire : ......+.........
Res Cold : ......+.........
Res Pois : ................
Res Fear : ................
Res Light : ................
Res Dark : ................
Res Blind : .........+......
Res Conf : ................
Res Sound : ................
Res Shard : ................
Res Neth : ................
Res Nexus : ................
Res Chaos : ................
Res Disen : ................
Levitate : ...............+
See Invis : .........+......
Xtra Shots: .+..............
Activate : .+..............
Full ESP : ....+...........
Skills (points left: 15)
- Combat 35.000 [0.800]
. Weaponmastery 03.500 [0.800]
. Archery 10.500 [0.700]
. Barehand-combat 33.400 [0.600]
- Sneakiness 00.800 [0.800]
. Stealth -02.000 [0.800]
. Disarming 00.300 [0.700]
- Magic 02.617 [0.700]
. Magic-Device 36.000 [1.000]
- Spirituality -01.000 [0.500]
. Prayer 07.500 [0.500]
. Music 00.000 [0.300]
- Monster-lore 05.510 [1.100]
. Corpse-preservation 01.000 [0.900]
. Possession 00.000 [0.100]
. Mimicry 33.800 [0.800]
// The skill point plan is to max Mimicry, Barehand-combat, Combat and
// Magic-Device, and buy Ammo creation. That leaves me 64 skill points to
// spare, enough to almost max Prayer if I get all five relic quests (and
// if I decide to go that route....).
Abilities
* Ammo creation
[Fates]
You may find a Potion of Neutralise Poison on level 1.
You are fated to meet a Boil-covered wretch on level 8.
You are fated to find a Potion of Restore Wisdom on level 37.
[Character Equipment]
a) (nothing)
d) The Sling of Farmer Maggot (x2) (+20,+8) (+2) {100% off}
It can be activated for terrify every 10+d50 turns if it is being
worn. It increases your searching and infravision by 2. It fires
missiles excessively fast. It cannot be harmed by acid, cold,
lightning or fire.
It was given to you as a reward.
e) a Ring of Damage (+13)
f) (nothing)
k) an Indestructible Amulet of Telepathy
// ;) ;) Found on Mkw 21.
m) a Feanorian Lamp
// Dropped by a Mummified human on Mkw 32.
n) a Filthy Rag of Resistance [1,+15]
It provides resistance to acid, electricity, fire and cold. It cannot
be harmed by acid, cold, lightning or fire.
You bought it from the Black Market.
// Bought from the Lothlorien black market just after finishing Mirkwood.
// Nerfs my AC, but for now, the base resists are worth it.
o) a Wolf Pelt [1,+0]
// ;) ;) ;) Found on SwL 25, while scumming for Potions of Enlightenment to
// do the third relic quest.
p) (nothing)
s) a Golden Crown of Seeing [0,+7] (+4 to searching)
It increases your searching by 4. It provides resistance to blindness.
It allows you to see invisible monsters. It cannot be harmed by acid.
You bought it from the Black Market.
// Got this for see invisible in the first relic quest; kept it for the
// resist blindness. It only costs me a little net AC, so I figure it's
// worth it.
u) (nothing)
x) (nothing)
z) (nothing)
{) 19 Rounded Pebbles 'Gelenth' (1d2) (+18,+7) {@w1=g!d!k!v!s}
It does extra damage from acid. It is especially deadly against
dragons. It is a great bane of demons. It is a great bane of undead.
It fights against evil with holy fury. It cannot be harmed by acid,
cold, lightning or fire.
You made it yourself.
// Forged on Mkw 31.
|) a Gnomish Shovel (+2)
[Character Inventory]
a) 11 Potions of Cure Critical Wounds {!d!k!v!s}
b) 10 Scrolls of Phase Door {@r1!*}
c) 5 Scrolls of Teleportation {!d!k!v!s}
d) 3 Scrolls of Word of Recall {@r2!*}
e) 13 Scrolls of Identify {@r9!d!k!v!s}
f) 13 Scrolls of Satisfy Hunger {@r3!r!d!k!v!s}
g) a Wooden Rod of Charging of Illumination (10/10) {@z6!d!k!v!s}
It regenerates its mana faster.
You bought it from the Black Market.
h) a Wooden Rod of Door/Stair Location (10/10) {@z7!d!k!v!s}
i) a Wooden Rod of Trap Location (10/10) {@z8!d!k!v!s}
j) a Moonstone Rod of Disarming (75/75) {@z3!d!k!v!s}
k) a Wand of Noxious Cloud[9|31] (7 charges) {@a7!d!k!v!s}
l) a Wand of Charm[2|22] of Plenty (12 charges)
// For taking care of good monsters without nuking my piety.
m) The Wand of Digging of Thrain (15 charges) {@a4!d!k!v!s}
You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
Orc Cave.
n) a Staff of Identify[2|17] (8 charges) {@u9!d!k!v!s}
// High enough for pack ID; I use it when I accumulate lots of identifiable
// stuff in a short space.
o) 23 Rounded Pebbles of Venom (1d2) (+5,+6) {@w2=g!d!k!v!s}
It poisons your foes.
You made it yourself.
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory - Bree ]
a) 19 Mushrooms of Cure Serious Wounds {100% off}
b) a Wand of Fireflash[2|19] (9 charges)
c) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
It increases your dexterity and speed by 3. It provides resistance to
acid, shards and nether. It cannot be harmed by acid, cold, lightning
or fire.
You found it lying on the floor of a special level.
d) The Set of Leather Gloves 'Cammithrim' [1,+10]
It can be activated for magic missile (2d6) every 2 turns if it is
being worn. It provides light (radius 1) forever. It sustains your
constitution. It provides immunity to paralysis. It provides
resistance to light. It cannot be harmed by acid, cold, lightning or
fire.
You found it lying on the floor of a special level.
e) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
It increases your intelligence, dexterity and speed by 3. It is
especially deadly against trolls. It is especially deadly against
giants. It provides immunity to paralysis. It allows you to see
invisible monsters. It cannot be harmed by acid, cold, lightning or
fire.
You found it lying on the floor of a special level.
f) a Parchment - Adventurer's Guide to Middle-earth
[Home Inventory - Lothlorien ]
a) a Sprig of Athelas
b) 12 Potions of Cure Light Insanity
c) 4 Potions of Healing
d) 2 Potions of Resistance
e) 7 Scrolls of Reset Recall
f) a Rod Tip of Disarming (50 Mana to cast)
// For future use with a better rod.
g) a Wand of Charm[1|23] (11 charges)
h) a Wand of Charm[3|23] (8 charges)
i) a Wand of Charm[1|20] (8 charges)
j) a Wand of Charm[6|21]
// Stockpiling these for the eventuality of losing the first one.
k) a Staff of Teleportation[2|20] (10 charges)
l) a Staff of Vision[1|20] (5 charges)
// Once I get my Magic-Device high enough, I can use this for a relic quest
// or two.
m) a Staff of Identify[3|19] (9 charges)
n) a Staff of Identify[1|19] (9 charges)
// Also stockpiling all of these that are high enough for pack ID.
o) an Amulet of Slow Digestion
It slows your metabolism.
You bought it from the Magic shop.
p) an Amulet of Charisma (+5)
It increases your charisma by 5.
You bought it from the Magic shop.
// For shopping. Not that it helps much...
q) a Mouse Fur [1,+5]
// What I started with.
r) 58 Rounded Pebbles of Acid (1d2) (+2,+4) {90% off}
It does extra damage from acid. It cannot be harmed by acid.
You made it yourself.
s) 57 Rounded Pebbles of Venom (1d2) (+5,+6) {@w2=g!d!k!v!s}
It poisons your foes.
You made it yourself.
t) 90 Empty Bottles
// Leftovers from scumming the Sandworm Lair for Potions of Enlightenment
// for the relic quest.
[The Mathom-house Inventory - Bree ]
a) The Demonhorn of Gothmog [2,+13] (-5)
It provides light (radius 2) forever. It decreases your charisma by 5.
It allows you to see invisible monsters. It allows you to sense the
presence of demons. It slows your metabolism. It speeds your
regenerative powers. It can re-curse itself. It cannot be harmed by
acid, cold, lightning or fire.
You found it lying on the ground on level 25 of The Sandworm lair.
b) The Light War Axe 'Limbslicer' (2d5) (+12,+15) (+4)
It increases your dexterity by 4. It is very sharp and can cut your
foes. It is very sharp and can make your foes bleed. It cannot be
harmed by acid, cold, lightning or fire.
It was given to you as a reward.
// Princess quest reward from Mkw 16.
c) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2 attacks)
It increases your intelligence, wisdom and attack speed by 2. It is
especially deadly against dragons. It strikes at demons with holy
wrath. It strikes at undead with holy wrath. It fights against evil
with holy fury. It is especially deadly against natural creatures.
It provides resistance to nexus, chaos and disenchantment. It allows
you to see invisible monsters. It has been blessed by the gods. It
cannot be harmed by acid, cold, lightning or fire.
It was given to you as a reward.
// Princess quest reward from Mkw 28.
d) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3) {Wormtongue}
It can be wielded two-handed. It increases your strength,
constitution and stealth by 3. It is especially deadly against orcs.
It is especially deadly against trolls. It strikes at demons with
holy wrath. It provides immunity to paralysis. It provides
resistance to acid, electricity, fire, cold and blindness. It allows
you to levitate. It allows you to see invisible monsters. It allows
you to sense the presence of non-living things. It speeds your
regenerative powers. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of Wormtongue, Agent of Saruman on level 14 of
Orc Cave.
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Last updated 2007-01-31 12:52am EST. |