Zizzo's ToME Stepladder

Dir, Daughter of Mim, the Petty-Dwarf Runecrafter

  [ToME:Runecraft 0.0.3 Character Sheet]

 Name  : Dir, Daughter of Mim   Age                 48       STR:     10       
 Sex   : Female                 Height              39       INT:     16       
 Race  : Petty-Dwarf            Weight              77       WIS:     18       
 Class : Runecrafter            Social Class        11       DEX:  18/78       
 Body  : Player                                              CON:     15       
 God   : Eru Iluvatar                                        CHR:     18       
                                                                               
 + To Melee Hit           0 Level             26    Hit Points      188/   188 
 + To Melee Damage       -4 Experience     40035    Spell Points    243/   243 
 + To Ranged Hit         13 Max Exp        40035    Sanity          174/   174 
 + To Ranged Damage       0 Exp to Adv.    41250    Piety                13879 
   AC                 18+68 Gold           23141    Speed            Fast (+4) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Bad          Perception  : Bad          Blows/Round:  1         
 Bows/Throw  : Fair         Searching   : Bad          Shots/Round:  2         
 Saving Throw: Very Good    Disarming   : Poor         Mel.dmg/Rnd:  1d4-4     
 Stealth     : Fair         Magic Device: Bad          Infra-Vision: 70 feet   
                                                       Tactic:       coward    
                                                       Explor:       brisk     
                         (Character Background)                                
          You are the illegitimate and unacknowledged daughter of              
          Mim, Betrayer of Turin.  You ran away from home at an early          
          age and taught yourself rune magic.  You have brown eyes,            
          wavy brown hair, a two-foot beard and a dark complexion.             


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             OFF
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 21 (1050')
        A lost temple: Level 1 (50')

 Your body is a Player.
 You are currently in the town of Lothlorien.
 You have defeated 2359 enemies.
 You saved 5 princesses.
 You found 1 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 7th Quelle of the 2890th year of the third age.
 You have been adventuring for 21 days.

                    adefkmnopsuxz{|@            
        Add Wis   : .........3.....+            
        Add Dex   : ......3.........            
        Add Con   : ..5.............            
        Add Chr   : ..5......3......            
        Mul Mana  : ...............+            
        Add Sear. : .2..............            
        Add Infra : .2..............            
        Add Tun.. : ..............1.            
        Add Speed : ......3.........            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ..........+.....            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ..........+.....            
        Hold Life : ................            
        Res Acid  : ......+.........            
        Res Elec  : ................            
        Res Fire  : ................            
        Res Cold  : ..+.............            
        Res Pois  : ..+.............            
        Res Fear  : ..+.............            
        Res Light : ..........+.....            
        Res Dark  : ...............+            
        Res Blind : ................            
        Res Conf  : .........+......            
        Res Sound : ................            
        Res Shard : ..+...+.........            
        Res Neth  : ......+.........            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ..+............+            
        Lite      : .....+....+.....            
        Digestion : ..+.............            
        Xtra Shots: .+..............            
        Activate  : .+........+.....            

Skills (points left: 0)
 - Combat                                        01.000 [0.200]
          . Weaponmastery                        00.700 [0.400]
 - Sneakiness                                    01.500 [0.900]
          . Stealth                              01.000 [0.400]
          . Disarming                            00.300 [0.000]
 - Magic                                         30.766 [0.950]
          . Magic-Device                         01.500 [1.200]
          . Spell-power                          23.400 [0.600]
          . Mana                                 01.000 [0.600]
                   . Fire                        01.400 [0.700]
                   . Water                       06.300 [0.700]
                   . Air                         00.000 [0.700]
                   . Earth                       00.000 [0.700]
          . Meta                                 00.000 [0.700]
          . Conveyance                           03.500 [0.700]
          . Divination                           00.000 [0.700]
          . Temporal                             00.000 [0.700]
          . Mind                                 00.000 [0.700]
          . Nature                               00.000 [0.700]
          . Necromancy                           00.000 [0.700]
          . Runecraft                            30.000 [1.000]
          . Thaumaturgy                          00.000 [0.700]
 - Spirituality                                  08.970 [0.550]
          . Prayer                               29.500 [0.500]
 - Monster-lore                                  00.000 [0.500]
          . Mimicry                              01.000 [0.300]
// The skill point plan is (or will be, once Mr. F. Fingers finishes
// topping off my Mimicry multiplier) to max Runecraft, Magic and Spell-
// power, push Mimicry up to 35 to get Arms Mimicry, dabble a few points
// around for utility spells, and dump the rest into Prayer.  My Prayer
// skill will top out at only 42.000 (assuming I complete all five relic
// quests), but for two Mage Staffs, I'm prepared to make that sacrifice...
// ;)

Abilities
 * Perfect casting


  [Fates]

You may meet a Pitiful-looking beggar on level 19.


  [Character Equipment]

a) a Mage Staff [Disarm] (1d4) (+7,+6)
// Bought from the Bree black market, somewhere around BDw 7.
d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It can be activated for terrify every 10+d50 turns if it is being
    worn. It increases your searching and infravision by 2.  It fires
    missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
e) The Ring of Dalrot (+5)
    It increases your constitution and charisma by 5.  It makes you
    completely fearless.  It provides resistance to cold, poison, shards
    and disenchantment.  It slows your metabolism.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the ground on level 8 of Barrow-Downs.
// :-0 ;)  Surprised me...
f) a Ring of Spell [See the Music]
k) an Amulet of Spell [Charm]
// These became necessary after the lava from all my [Fire]-based
// runespells burned both books.  I may swap these back out now.
m) an Everburning Torch
// Found on Orc 12.  Sold the first one so I could afford a [Power Surge]
// rune. ;)
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It provides resistance to 
    acid, shards and nether.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying on the floor of a special level.
o) a Cloak [1,+3]
p) (nothing)
s) The Metal Cap of Thengel [3,+12] (+3)
    It increases your wisdom, charisma and luck by 3.  It provides
    resistance to confusion.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Wormtongue, Agent of Saruman on level 9 of
    Barrow-Downs.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if it is
    being worn. It provides light (radius 1) forever.  It sustains your 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) a Pair of Soft Leather Boots [2,+0]
z) (nothing)
{) (nothing)
|) a Shovel (+1)


  [Character Inventory]

a) a Book of Beginner Cantrips {!d!k!v!s}
b) a Rune [Arrow] {!d!k!v!s}
c) a Rune [Ray] {!d!k!v!s}
d) a Rune [Sphere] {!d!k!v!s}
e) a Rune [Power Surge] {!d!k!v!s}
f) a Rune [Cloud] {!d!k!v!s}
g) a Rune [Curtain] {!d!k!v!s}
h) a Rune [Element] {!d!k!v!s}
i) a Rune [Tunnel] {!d!k!v!s}
j) a Rune [Knowledge] {!d!k!v!s}
// This is the only real downside to Runecraft:  having to carry all these
// runes around.  Counterintuitively, not even Runestones would help, since
// to do the Runecraft dial-a-power effect, you need the runes anyway, and
// once you're carrying a full set of secondary runes, making a Runestone
// doesn't buy you anything over just carrying the primary runes.  Anyway,
// [Element] is a recent acquisition from the Lothlorien black market while
// relocating from Bree; I do look forward to not having to worry about
// lava all over the floor anymore.
k) 3 Potions of Speed {!d!k!v!s}
l) 10 Potions of Cure Critical Wounds {!d!k!v!s}
m) 5 Scrolls of Word of Recall {@r2!*}
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Spellbook of Identify
// Almost immediately after I bought this, I found a Rune [Knowledge] in
// the dungeon.  Ha ha, RNG... >:-\
b) a Spellbook of Disarm
c) a Spellbook of See the Music
d) a Spellbook of Charm
e) a Rune [Acid] {!d!k!v!s}
f) a Rune [Cold] {!d!k!v!s}
g) a Rune [Fire] {!d!k!v!s}
h) 2 Runes [Tunnel] {!d!k!v!s}
i) 5 Runes [Life] {!d!k!v!s}
j) a Rune [Holding] {!d!k!v!s}
k) a Rune [Mind] {!d!k!v!s}
l) 3 Runes [Knowledge] {!d!k!v!s}
m) a Rune [Undeath] {!d!k!v!s}
// Assorted runes that I may use someday.
n) Mordekainen's Pocket Magician of Mass Destruction
    It can be activated for genocide every 500 turns.  
    You found it lying on the ground on level 2 of Barrow-Downs.
o) an Amulet of Spell
p) a Cord Armour of Resistance [6,+13]
// Dropped by a pack of Snotlings on Orc 19.  For now, I think
// Thalkettoth's speed is more useful.
q) The Set of Gauntlets 'Paurhach' [2,+15]
// Netted from an orc pit on Orc 13.


  [Home Inventory - Lothlorien ]

a) 27 Potions of Cure Light Insanity
b) 4 Potions of Healing


  [The Mathom-house Inventory - Bree ]

a) The Dagger 'Narthanc' (E:15, L:1) (1d4) (+4,+6)
    It can be activated for fire bolt (9d8) every 8+d8 turns if it is
    being worn. It provides light (radius 1) forever.  It does extra
    damage from fire.  It provides resistance to fire.  It cannot be
    harmed by acid, cold, lightning or fire.  
b) The Dagger 'Nimthanc' (E:15, L:1) (1d4) (+4,+6)
    It can be activated for frost bolt (6d8) every 7+d7 turns if it is
    being worn. It does extra damage from frost.  It provides resistance 
    to cold.  It cannot be harmed by acid, cold, lightning or fire.  
// Both fate-finds on level 1, one immediately after the other.
c) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It provides light (radius 1) forever.  It increases your intelligence, 
    dexterity and speed by 3.  It is especially deadly against trolls.  It
    is especially deadly against giants.  It provides immunity to
    paralysis.  It allows you to see invisible monsters.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
// Now that I'm in 2.3.x, I don't have to feel guilty about Mathoming stuff
// like this... ;)



Last updated 2007-04-28 12:46am EDT.

  • Latest version of this character
  • Latest version of Dir, Daughter of Mim
  • Download this character sheet
  • Lineage of Dir, Daughter of Mim
  • All current characters

    Comments

    2007-01-09 3:30am EST
    Took a couple tries, but I finally got this ol' girl back in the saddle. Testing continuing small tweaks to my ToME:Runecraft module. Done the Downs so far; got a relic quest pending, but no Potions of Enlightenment have turned up so far (I hate dark arena levels…).

    2007-04-28 12:46am EDT
    Blasted through Orc Cave. [Power Surge] is devastating… And now that I finally have an [Element] rune, I can cut loose with my [Cloud] and [Curtain] runespells without having to worry about leaving lava all over the floor. Also did the first relic quest, which was much easier after pushing See the Music up to level 30. ;)

    2007-07-21 4:36pm EDT
    Swept Mirkwood and the second relic quest in a single sitting. I think I'm gonna have to start memorizing some higher-level runespells; even the level-6 spells aren't packing as much of a wallop as they used to…

    2008-01-18 1:51am EST
    Midway through Moria. No more relic quests yet, annoyingly. A steady supply of stat potions has given me much-needed boosts to hit points and mana, enough that I've started using level-7 and level-8 runespells against tougher opponents.

    2008-06-25 3:15am EDT
    Finished Moria, and did two more relic quests, which gives me some hope that I'll luck up and get all five. A continuing supply of stat potions means lots more mana, enough that I'm using level-9 runespells against big monsters, and even a level-20 Element+Armageddon combination against Durin's Bane, which almost took him out in a single shot. Mordor is next, to try and get my Mimicry multiplier topped off.

All contents of this site are copyright © 2003-2016 Scott Bigham, unless otherwise indicated.

Powered by The ToME Stepladder Project.

Zizzo's ToME Stepladder and The ToME Stepladder Project are in no way associated with The Angband Ladder, beyond shamelessly cribbing drawing inspiration from their page layouts.