Zizzo's ToME Stepladder

Dixie VIII, the High-Elf Bard

  [ToME:Bard 0.0.4 Character Sheet]

 Name  : Dixie VIII             Age                116       STR:     15       
 Sex   : Female                 Height              80       INT:     11       
 Race  : High-Elf               Weight             145       WIS:  18/10       
 Class : Bard                   Social Class        66       DEX:     14       
 Body  : Player                                              CON:     13       
 God   : Manwe Sulimo                                        CHR: 18/125       
// High-elves' enormous CHA bonus, plus point-based stat allocation, plus
// one (1) !oCHA.  Gotta love it. ;)
                                                                               
 + To Melee Hit           7 Level             17    Hit Points      175/   175 
 + To Melee Damage       10 Experience      5716    Spell Points     92/    92 
 + To Ranged Hit          7 Max Exp         5716    Sanity          124/   124 
 + To Ranged Damage       0 Exp to Adv.     6960    Piety                -1914 
   AC                 10+16 Gold           15628    Speed            Fast (+2) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Superb       Perception  : Bad          Blows/Round:  3         
 Bows/Throw  : Fair         Searching   : Bad          Shots/Round:  1         
 Saving Throw: Good         Disarming   : Bad          Mel.dmg/Rnd:  36-180    
 Stealth     : Fair         Magic Device: Bad          Infra-Vision: 40 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Noldorin Warrior.  You          
          have light grey eyes, straight black hair, and a fair                
          complexion.  You are known for your forthrightness, and for          
          saying what needs to be said.                                        


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             OFF
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        A lost temple: Level 9 (450')

 Your body is a Player.
 You are currently in the town of Bree.
 You have defeated 692 enemies.
 You saved 5 princesses.
 You found 2 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 51st Yavie of the 2890th year of the third age.
 You have been adventuring for 8 days.

                    adefkmnopsuxz{|@            
        Add Str   : .3..............            
        Add Chr   : .3..............            
        Add Tun.. : ..............1.            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ................            
        Sust Chr  : .+..............            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ...........+....            
        Hold Life : ................            
        Res Acid  : .+..............            
        Res Elec  : .+..............            
        Res Fire  : .+..............            
        Res Cold  : .+..............            
        Res Pois  : ................            
        Res Fear  : ................            
        Res Light : ...............+            
        Res Dark  : ................            
        Res Blind : ................            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        See Invis : .+.............+            
        Digestion : ..+.............            

Skills (points left: 0)
 - Combat                                        15.700 [0.700]
          . Weaponmastery                        02.000 [0.700]
          . Archery                              02.500 [0.000]
          . Barehand-combat                      21.400 [0.600]
 - Sneakiness                                    01.300 [0.700]
          . Stealth                              05.000 [0.700]
          . Disarming                            01.400 [0.600]
 - Magic                                         19.960 [0.600]
          . Magic-Device                         03.000 [1.000]
 - Spirituality                                  13.080 [0.800]
          . Prayer                               05.000 [0.500]
          . Music                                21.800 [0.800]
 - Monster-lore                                  01.330 [1.100]
          . Summoning                            01.200 [0.400]
          . Corpse-preservation                  01.000 [0.700]
          . Symbiosis                            00.000 [0.400]
          . Mimicry                              00.000 [0.400]
// The skill point plan is to max Music, Magic, Barehand-combat and Combat,
// put a few points into Summoning to be able to summon "handler" monsters
// to kill good monsters without wrecking Manwe piety, and split the rest
// between Magic-Device and Prayer.  I'm rethinking that last, since I'm
// no longer sure I'm going to actually need any wands/staffs/rods on a
// regular basis...


  [Fates]

You are fated to meet a Blubbering idiot on level 1.


  [Character Equipment]

a) (nothing)
d) a Drum of Power (+3) {@w2@b2!d!k!v!s}
    It increases your strength and charisma by 3.  It sustains your 
    charisma.  It provides resistance to acid, electricity, fire and cold.
    It allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You bought it from the Music Store.
// Here again, I think I may have made powerful instruments too easy to
// get.  I got this (and the ones below) just from checking the new music
// store in Bree every so often.
e) a Ring of Slow Digestion
f) (nothing)
k) (nothing)
m) a Brass Lantern (with 3742 turns of light) {@w9@t9!d!k!v!s}
n) a Robe [2,+1]
o) a Cloak [1,+0]
p) (nothing)
s) a Hard Leather Cap [2,+2]
u) a Set of Gauntlets [2,+5]
x) a Pair of Hard Leather Boots of Free Action [3,+4]
    It provides immunity to paralysis.  
    You found it lying on the ground on level 5 of Barrow-Downs.
// Very convenient find... ;)
z) (nothing)
{) (nothing)
|) a Shovel (+1)


  [Character Inventory]

a) 6 Flasks of oil {@F1!d!k!v!s}
b) 10 Potions of Cure Critical Wounds
c) 10 Scrolls of Phase Door {@r1!r!d!k!v!s}
d) 10 Scrolls of Teleportation {!d!k!v!s}
e) 5 Scrolls of Word of Recall {@r2!r!d!k!v!s}
f) 19 Scrolls of Identify {@r9!d!k!v!s}
g) 10 Scrolls of Satisfy Hunger {@r3!r!d!k!v!s}
h) a Partial Totem of a Wood spider named Fred {@m1!d!k!v!s}
// The aforementioned "handler" monster.  Pretty fragile in practice, but
// it's only had to go up against Novice priests so far.
i) a Well-crafted Harp (+2) {@w1@b1!d!k!v!s}
    It increases your charisma by 2.  
    You bought it from the Music Store.
j) a Well-crafted Horn (+2) {@w3@b3!d!k!v!s}
    It can be activated for aggravate monster every 100 turns if it is
    being worn. It increases your constitution by 2.  
    You bought it from the Music Store.
k) a Flute of Power (+3) {@w4@b4!d!k!v!s}
    It increases your dexterity and charisma by 3.  It sustains your 
    charisma.  It provides resistance to acid, electricity, fire, cold and 
    chaos.  It allows you to see invisible monsters.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You bought it from the Music Store.
// See what I mean about the instruments?  [Oh, and for reference, the
// Well-Crafted instrument ego just increases the pval of the instrument.
// It was added back when the pval still restricted what spells you could
// cast from a given instrument, and may be unnecessary now.]
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 16 Mushrooms of Cure Serious Wounds {100% off}
b) 10 Potions of Cure Light Insanity
c) a Potion of Healing
d) a Ring of Fire Resistance
    It provides resistance to fire.  It cannot be harmed by fire.  
    You bought it from the Magic shop.
e) an Amulet of Lightning Resistance
    It provides resistance to electricity.  It cannot be harmed by
    electricity.  
    You bought it from the Magic shop.
f) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It can be activated for terrify every 10+d50 turns if it is being
    worn. It increases your searching and infravision by 2.  It fires
    missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
g) a Parchment - Adventurer's Guide to Middle-earth



Last updated 2007-10-13 8:57pm EDT.

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    Comments

    2007-10-13 8:57pm EDT
    As promised (threatened? Seen on TV™?), restarted in my ToME:Bard module. After a bit of playtesting, I'm starting to think I may have overbalanced it a bit; having room-lighting, near-Precognition-level detection and disarming all by the fairly early levels of the Downs may be a bit much. And I haven't even tried out all the attack spells. Ah well, we'll see. Done the Downs and two relic quests so far (innate see invisible is so convenient for Manwe relic quests… ;)).

    2007-12-22 2:24am EST
    Swept the Orc Cave, and did the third relic quests. Still kind of fragile in combat, though her spells are helping (Shockwave in particular is handy when used properly).

    2008-05-13 11:23pm EDT
    Swept Mirkwood. She plays currently like a barehand fighter with utility spells—although the ToME:Bard-specific line-of-sight Blow Harder spell is pretty deadly.

    2008-08-02 10:58pm EDT
    Midpoint of Moria. I think I may have made Blow Harder too powerful; maybe it's just that I'm using it against the usual Moria cannon fodder, but it shreds (and killing Bolg and company through the glass wall almost felt like cheating…). Just now getting to the point that I'm not quite so worried about not having enough hit points or mana.

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