Ikrik, the Zombie Kobold Haftedmaster
[ToME 2.3.9 (ah, git) Character Sheet]
Name : Ikrik Age 67 STR: 18/60
Sex : Female Height 53 INT: 3
Race : Zombie Kobold Weight 98 WIS: 3
Class : Haftedmaster Social Class 18 DEX: 18/20
Body : Player CON: 18/40
God : Nobody CHR: 3
+ To Melee Hit 28 Level 17 Hit Points 241/ 241
+ To Melee Damage 20 Experience 4312 Spell Points 4/ 4
+ To Ranged Hit 4 Max Exp 4312 Sanity 48/ 48
+ To Ranged Damage 0 Exp to Adv. 4930
AC 17+28 Gold 10849 Speed Normal
// Not bad for a Kobold, I think.
(Miscellaneous Abilities)
Fighting : Heroic Perception : Bad Blows/Round: 5
Bows/Throw : Superb Searching : Bad Shots/Round: 1
Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 5d6+100
Stealth : Poor Magic Device: Excellent Infra-Vision: 40 feet
Tactic: normal
Explor: normal
(Character Background)
You are one of several children of a Large Kobold. You
have tiny black eyes, bright red hair, and blue ulcerous
skin. You were beaten to death for failing to "service"
your clan leader; now you're back for revenge...
// Hmm, background needs work...
[Miscellaneous information]
Joke monsters: OFF
Maximize mode: ON
Preserve Mode: ON
Autoscum: OFF
Small Levels: ON
Arena Levels: ON
Always unusual rooms: OFF
Recall Depth:
Barrow-Downs: Level 10 (500')
Your body is a Player.
You are currently in the town of Bree.
You have defeated 662 enemies.
You have completed five princess quests.
You haven't completed a single lost sword quest.
You started your adventure the 43rd Yavie of the 2890th year of the third age.
It is currently the 50th Yavie of the 2890th year of the third age.
You have been adventuring for 7 days.
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Add Stea. : .......1...1....
Add Tun.. : ..............1.
Sust Str : ................
Sust Int : ................
Sust Wis : ................
Sust Dex : ................
Sust Con : ................
Sust Chr : ................
Invisible : ................
Mul life : ................
Sens Fire : ................
Reflect : ................
Free Act : ................
Hold Life : ...............+
Res Acid : ....+...........
Res Elec : ..........+.....
Res Fire : ................
Res Cold : ...............+
Res Pois : ...............+
Res Fear : ..+.............
Res Light : ................
Res Dark : ................
Res Blind : ................
Res Conf : ................
Res Sound : ................
Res Shard : ................
Res Neth : ................
Res Nexus : ................
Res Chaos : ................
Res Disen : ................
See Invis : ...............+
Digestion : ...............+
Activate : ..........+.....
Skills (points left: 0)
- Combat 24.527 [0.900]
- Weaponmastery 21.735 [0.950]
. Sword-mastery 00.000 [0.300]
. Axe-mastery 00.000 [0.300]
- Hafted-mastery 21.300 [0.700]
. Stunning-blows 00.000 [0.500]
. Polearm-mastery 00.000 [0.300]
. Archery 20.000 [0.600]
. Antimagic 00.000 [0.550]
- Sneakiness 01.000 [0.900]
. Stealth -02.000 [0.400]
. Disarming 00.600 [0.900]
- Magic 01.273 [0.300]
. Magic-Device 15.450 [1.150]
- Spirituality 00.500 [0.400]
. Prayer 00.000 [0.500]
. Monster-lore 00.000 [0.500]
// The skill point plan is to max Combat, Weaponmastery, Hafted-mastery and
// Stunning-blows, push Archery to 20 and buy Ammo creation, and dump the
// rest into Magic-Device. Stunning-blows has been getting short shrift in
// the early game, so I haven't seen how much good it does.
Abilities
* Ammo creation
* Extra Max Blow(1)
* Extra Max Blow(2)
[Character Equipment]
a) a Whip (1d6) (+3,+3)
d) a Light Crossbow (x3) (+0,+0)
e) a Ring of Fear Resistance
It makes you completely fearless.
f) (nothing)
k) an Amulet of Acid Resistance
m) (nothing)
n) a Cord Armour [6,+5]
o) a Fur Cloak of Stealth [3,+1] (+1 to stealth)
// Princess quest reward from BDw 10.
p) (nothing)
s) a Metal Cap [3,+0] {25% off}
u) The Set of Gauntlets 'Pauraegen' [2,+15]
It can be activated for lightning bolt (4d8) every 6+d6 turns if it is
being worn. It can be used to store a spell. It provides resistance
to electricity. It cannot be harmed by acid, cold, lightning or fire.
It was given to you as a reward.
// Princess quest reward from BDw 6.
x) a Pair of Hard Leather Boots of Stealth [3,+5] (+1 to stealth)
// Princess quest reward from BDw 4. Been taking a lot of armor rewards
// from her highness because all my weapon stores have sucky caps (not that
// it matters all that much with a CHA of 3...).
z) (nothing)
{) 19 Bolts (1d5) (+3,+5) {@w1@f1=g!d!k!v!s}
|) a Shovel (+1) {75% off}
[Character Inventory]
a) 5 Flasks of oil {@F1!d!k!v!s}
b) 10 Potions of Cure Critical Wounds
c) 12 Scrolls of Phase Door {@r1!*}
d) 8 Scrolls of Word of Recall {@r2!*}
e) 5 Scrolls of Identify {@r9!d!k!v!s}
f) 11 Scrolls of Satisfy Hunger {@r3!*}
g) a Staff of Globe of Light[1|11] (12 charges) {@u6!d!k!v!s}
h) a Staff of Disarm[1|10] (18 charges) {@u3!d!k!v!s}
i) a Staff of Identify[2|18] (10 charges) {@u9!d!k!v!s}
j) a Brass Lantern (with 6970 turns of light) {@w9@t9!d!k!v!s}
k) a Broken Stick
l) 2 Broken Skulls
m) a Human Skeleton
// For forging when I hit Orc Cave.
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory - Bree ]
a) 20 Mushrooms of Cure Serious Wounds {100% off}
b) 2 Potions of Cure Light Insanity
c) a Potion of Speed
d) a Wooden Rod of Nothing (10/10)
e) an Everburning Torch
// Dropped by Novice rogues on BDw 8.
f) a Flail (2d6) (+0,+0)
// Starting flail. The whip does a lot more damage.
g) 2 Rodent Skeletons
h) 6 Canine Skeletons
// For further forging later in Orc Cave.
[The Mathom-house Inventory - Bree ]
a) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
It can be activated for terrify every 10+d50 turns if it is being
worn. It increases your searching and infravision by 2. It fires
missiles excessively fast. It cannot be harmed by acid, cold,
lightning or fire.
It was given to you as a reward.
// It may be just me, but the Smeagol-Ring-of-Invisibility trick seems to
// be a *lot* less effective on Farmer Maggot's dogs than it used to be...
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Last updated 2010-11-17 3:50am EST. |